AWS SDK for C++

AWS SDK for C++ Version 1.11.682

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GameLiftServiceClientModel.h
1
6#pragma once
7
8/* Generic header includes */
9#include <aws/core/client/AWSError.h>
10#include <aws/core/client/AsyncCallerContext.h>
11#include <aws/core/client/GenericClientConfiguration.h>
12#include <aws/core/http/HttpTypes.h>
13#include <aws/core/utils/memory/stl/AWSString.h>
14#include <aws/gamelift/GameLiftEndpointProvider.h>
15#include <aws/gamelift/GameLiftErrors.h>
16
17#include <functional>
18#include <future>
19/* End of generic header includes */
20
21/* Service model headers required in GameLiftClient header */
22#include <aws/core/NoResult.h>
23#include <aws/gamelift/model/AcceptMatchResult.h>
24#include <aws/gamelift/model/ClaimGameServerResult.h>
25#include <aws/gamelift/model/CreateAliasResult.h>
26#include <aws/gamelift/model/CreateBuildRequest.h>
27#include <aws/gamelift/model/CreateBuildResult.h>
28#include <aws/gamelift/model/CreateContainerFleetResult.h>
29#include <aws/gamelift/model/CreateContainerGroupDefinitionResult.h>
30#include <aws/gamelift/model/CreateFleetLocationsResult.h>
31#include <aws/gamelift/model/CreateFleetResult.h>
32#include <aws/gamelift/model/CreateGameServerGroupResult.h>
33#include <aws/gamelift/model/CreateGameSessionQueueResult.h>
34#include <aws/gamelift/model/CreateGameSessionResult.h>
35#include <aws/gamelift/model/CreateLocationResult.h>
36#include <aws/gamelift/model/CreateMatchmakingConfigurationResult.h>
37#include <aws/gamelift/model/CreateMatchmakingRuleSetResult.h>
38#include <aws/gamelift/model/CreatePlayerSessionResult.h>
39#include <aws/gamelift/model/CreatePlayerSessionsResult.h>
40#include <aws/gamelift/model/CreateScriptRequest.h>
41#include <aws/gamelift/model/CreateScriptResult.h>
42#include <aws/gamelift/model/CreateVpcPeeringAuthorizationResult.h>
43#include <aws/gamelift/model/CreateVpcPeeringConnectionResult.h>
44#include <aws/gamelift/model/DeleteContainerFleetResult.h>
45#include <aws/gamelift/model/DeleteContainerGroupDefinitionResult.h>
46#include <aws/gamelift/model/DeleteFleetLocationsResult.h>
47#include <aws/gamelift/model/DeleteGameServerGroupResult.h>
48#include <aws/gamelift/model/DeleteGameSessionQueueResult.h>
49#include <aws/gamelift/model/DeleteLocationResult.h>
50#include <aws/gamelift/model/DeleteMatchmakingConfigurationResult.h>
51#include <aws/gamelift/model/DeleteMatchmakingRuleSetResult.h>
52#include <aws/gamelift/model/DeleteVpcPeeringAuthorizationResult.h>
53#include <aws/gamelift/model/DeleteVpcPeeringConnectionResult.h>
54#include <aws/gamelift/model/DeregisterComputeResult.h>
55#include <aws/gamelift/model/DescribeAliasResult.h>
56#include <aws/gamelift/model/DescribeBuildResult.h>
57#include <aws/gamelift/model/DescribeComputeResult.h>
58#include <aws/gamelift/model/DescribeContainerFleetResult.h>
59#include <aws/gamelift/model/DescribeContainerGroupDefinitionResult.h>
60#include <aws/gamelift/model/DescribeEC2InstanceLimitsRequest.h>
61#include <aws/gamelift/model/DescribeEC2InstanceLimitsResult.h>
62#include <aws/gamelift/model/DescribeFleetAttributesRequest.h>
63#include <aws/gamelift/model/DescribeFleetAttributesResult.h>
64#include <aws/gamelift/model/DescribeFleetCapacityRequest.h>
65#include <aws/gamelift/model/DescribeFleetCapacityResult.h>
66#include <aws/gamelift/model/DescribeFleetDeploymentResult.h>
67#include <aws/gamelift/model/DescribeFleetEventsResult.h>
68#include <aws/gamelift/model/DescribeFleetLocationAttributesResult.h>
69#include <aws/gamelift/model/DescribeFleetLocationCapacityResult.h>
70#include <aws/gamelift/model/DescribeFleetLocationUtilizationResult.h>
71#include <aws/gamelift/model/DescribeFleetPortSettingsResult.h>
72#include <aws/gamelift/model/DescribeFleetUtilizationRequest.h>
73#include <aws/gamelift/model/DescribeFleetUtilizationResult.h>
74#include <aws/gamelift/model/DescribeGameServerGroupResult.h>
75#include <aws/gamelift/model/DescribeGameServerInstancesResult.h>
76#include <aws/gamelift/model/DescribeGameServerResult.h>
77#include <aws/gamelift/model/DescribeGameSessionDetailsRequest.h>
78#include <aws/gamelift/model/DescribeGameSessionDetailsResult.h>
79#include <aws/gamelift/model/DescribeGameSessionPlacementResult.h>
80#include <aws/gamelift/model/DescribeGameSessionQueuesRequest.h>
81#include <aws/gamelift/model/DescribeGameSessionQueuesResult.h>
82#include <aws/gamelift/model/DescribeGameSessionsRequest.h>
83#include <aws/gamelift/model/DescribeGameSessionsResult.h>
84#include <aws/gamelift/model/DescribeInstancesResult.h>
85#include <aws/gamelift/model/DescribeMatchmakingConfigurationsRequest.h>
86#include <aws/gamelift/model/DescribeMatchmakingConfigurationsResult.h>
87#include <aws/gamelift/model/DescribeMatchmakingResult.h>
88#include <aws/gamelift/model/DescribeMatchmakingRuleSetsRequest.h>
89#include <aws/gamelift/model/DescribeMatchmakingRuleSetsResult.h>
90#include <aws/gamelift/model/DescribePlayerSessionsRequest.h>
91#include <aws/gamelift/model/DescribePlayerSessionsResult.h>
92#include <aws/gamelift/model/DescribeRuntimeConfigurationResult.h>
93#include <aws/gamelift/model/DescribeScalingPoliciesResult.h>
94#include <aws/gamelift/model/DescribeScriptResult.h>
95#include <aws/gamelift/model/DescribeVpcPeeringAuthorizationsRequest.h>
96#include <aws/gamelift/model/DescribeVpcPeeringAuthorizationsResult.h>
97#include <aws/gamelift/model/DescribeVpcPeeringConnectionsRequest.h>
98#include <aws/gamelift/model/DescribeVpcPeeringConnectionsResult.h>
99#include <aws/gamelift/model/GetComputeAccessResult.h>
100#include <aws/gamelift/model/GetComputeAuthTokenResult.h>
101#include <aws/gamelift/model/GetGameSessionLogUrlResult.h>
102#include <aws/gamelift/model/GetInstanceAccessResult.h>
103#include <aws/gamelift/model/ListAliasesRequest.h>
104#include <aws/gamelift/model/ListAliasesResult.h>
105#include <aws/gamelift/model/ListBuildsRequest.h>
106#include <aws/gamelift/model/ListBuildsResult.h>
107#include <aws/gamelift/model/ListComputeResult.h>
108#include <aws/gamelift/model/ListContainerFleetsRequest.h>
109#include <aws/gamelift/model/ListContainerFleetsResult.h>
110#include <aws/gamelift/model/ListContainerGroupDefinitionVersionsResult.h>
111#include <aws/gamelift/model/ListContainerGroupDefinitionsRequest.h>
112#include <aws/gamelift/model/ListContainerGroupDefinitionsResult.h>
113#include <aws/gamelift/model/ListFleetDeploymentsRequest.h>
114#include <aws/gamelift/model/ListFleetDeploymentsResult.h>
115#include <aws/gamelift/model/ListFleetsRequest.h>
116#include <aws/gamelift/model/ListFleetsResult.h>
117#include <aws/gamelift/model/ListGameServerGroupsRequest.h>
118#include <aws/gamelift/model/ListGameServerGroupsResult.h>
119#include <aws/gamelift/model/ListGameServersResult.h>
120#include <aws/gamelift/model/ListLocationsRequest.h>
121#include <aws/gamelift/model/ListLocationsResult.h>
122#include <aws/gamelift/model/ListScriptsRequest.h>
123#include <aws/gamelift/model/ListScriptsResult.h>
124#include <aws/gamelift/model/ListTagsForResourceResult.h>
125#include <aws/gamelift/model/PutScalingPolicyResult.h>
126#include <aws/gamelift/model/RegisterComputeResult.h>
127#include <aws/gamelift/model/RegisterGameServerResult.h>
128#include <aws/gamelift/model/RequestUploadCredentialsResult.h>
129#include <aws/gamelift/model/ResolveAliasResult.h>
130#include <aws/gamelift/model/ResumeGameServerGroupResult.h>
131#include <aws/gamelift/model/SearchGameSessionsRequest.h>
132#include <aws/gamelift/model/SearchGameSessionsResult.h>
133#include <aws/gamelift/model/StartFleetActionsResult.h>
134#include <aws/gamelift/model/StartGameSessionPlacementResult.h>
135#include <aws/gamelift/model/StartMatchBackfillResult.h>
136#include <aws/gamelift/model/StartMatchmakingResult.h>
137#include <aws/gamelift/model/StopFleetActionsResult.h>
138#include <aws/gamelift/model/StopGameSessionPlacementResult.h>
139#include <aws/gamelift/model/StopMatchmakingResult.h>
140#include <aws/gamelift/model/SuspendGameServerGroupResult.h>
141#include <aws/gamelift/model/TagResourceResult.h>
142#include <aws/gamelift/model/TerminateGameSessionResult.h>
143#include <aws/gamelift/model/UntagResourceResult.h>
144#include <aws/gamelift/model/UpdateAliasResult.h>
145#include <aws/gamelift/model/UpdateBuildResult.h>
146#include <aws/gamelift/model/UpdateContainerFleetResult.h>
147#include <aws/gamelift/model/UpdateContainerGroupDefinitionResult.h>
148#include <aws/gamelift/model/UpdateFleetAttributesResult.h>
149#include <aws/gamelift/model/UpdateFleetCapacityResult.h>
150#include <aws/gamelift/model/UpdateFleetPortSettingsResult.h>
151#include <aws/gamelift/model/UpdateGameServerGroupResult.h>
152#include <aws/gamelift/model/UpdateGameServerResult.h>
153#include <aws/gamelift/model/UpdateGameSessionQueueResult.h>
154#include <aws/gamelift/model/UpdateGameSessionResult.h>
155#include <aws/gamelift/model/UpdateMatchmakingConfigurationResult.h>
156#include <aws/gamelift/model/UpdateRuntimeConfigurationResult.h>
157#include <aws/gamelift/model/UpdateScriptResult.h>
158#include <aws/gamelift/model/ValidateMatchmakingRuleSetResult.h>
159/* End of service model headers required in GameLiftClient header */
160
161namespace Aws {
162namespace Http {
163class HttpClient;
164class HttpClientFactory;
165} // namespace Http
166
167namespace Utils {
168template <typename R, typename E>
169class Outcome;
170
171namespace Threading {
172class Executor;
173} // namespace Threading
174} // namespace Utils
175
176namespace Auth {
177class AWSCredentials;
178class AWSCredentialsProvider;
179} // namespace Auth
180
181namespace Client {
182class RetryStrategy;
183} // namespace Client
184
185namespace GameLift {
189
190namespace Model {
191/* Service model forward declarations required in GameLiftClient header */
275class ListScriptsRequest;
310/* End of service model forward declarations required in GameLiftClient header */
311
312/* Service model Outcome class definitions */
431/* End of service model Outcome class definitions */
432
433/* Service model Outcome callable definitions */
434typedef std::future<AcceptMatchOutcome> AcceptMatchOutcomeCallable;
435typedef std::future<ClaimGameServerOutcome> ClaimGameServerOutcomeCallable;
436typedef std::future<CreateAliasOutcome> CreateAliasOutcomeCallable;
437typedef std::future<CreateBuildOutcome> CreateBuildOutcomeCallable;
438typedef std::future<CreateContainerFleetOutcome> CreateContainerFleetOutcomeCallable;
439typedef std::future<CreateContainerGroupDefinitionOutcome> CreateContainerGroupDefinitionOutcomeCallable;
440typedef std::future<CreateFleetOutcome> CreateFleetOutcomeCallable;
441typedef std::future<CreateFleetLocationsOutcome> CreateFleetLocationsOutcomeCallable;
442typedef std::future<CreateGameServerGroupOutcome> CreateGameServerGroupOutcomeCallable;
443typedef std::future<CreateGameSessionOutcome> CreateGameSessionOutcomeCallable;
444typedef std::future<CreateGameSessionQueueOutcome> CreateGameSessionQueueOutcomeCallable;
445typedef std::future<CreateLocationOutcome> CreateLocationOutcomeCallable;
446typedef std::future<CreateMatchmakingConfigurationOutcome> CreateMatchmakingConfigurationOutcomeCallable;
447typedef std::future<CreateMatchmakingRuleSetOutcome> CreateMatchmakingRuleSetOutcomeCallable;
448typedef std::future<CreatePlayerSessionOutcome> CreatePlayerSessionOutcomeCallable;
449typedef std::future<CreatePlayerSessionsOutcome> CreatePlayerSessionsOutcomeCallable;
450typedef std::future<CreateScriptOutcome> CreateScriptOutcomeCallable;
451typedef std::future<CreateVpcPeeringAuthorizationOutcome> CreateVpcPeeringAuthorizationOutcomeCallable;
452typedef std::future<CreateVpcPeeringConnectionOutcome> CreateVpcPeeringConnectionOutcomeCallable;
453typedef std::future<DeleteAliasOutcome> DeleteAliasOutcomeCallable;
454typedef std::future<DeleteBuildOutcome> DeleteBuildOutcomeCallable;
455typedef std::future<DeleteContainerFleetOutcome> DeleteContainerFleetOutcomeCallable;
456typedef std::future<DeleteContainerGroupDefinitionOutcome> DeleteContainerGroupDefinitionOutcomeCallable;
457typedef std::future<DeleteFleetOutcome> DeleteFleetOutcomeCallable;
458typedef std::future<DeleteFleetLocationsOutcome> DeleteFleetLocationsOutcomeCallable;
459typedef std::future<DeleteGameServerGroupOutcome> DeleteGameServerGroupOutcomeCallable;
460typedef std::future<DeleteGameSessionQueueOutcome> DeleteGameSessionQueueOutcomeCallable;
461typedef std::future<DeleteLocationOutcome> DeleteLocationOutcomeCallable;
462typedef std::future<DeleteMatchmakingConfigurationOutcome> DeleteMatchmakingConfigurationOutcomeCallable;
463typedef std::future<DeleteMatchmakingRuleSetOutcome> DeleteMatchmakingRuleSetOutcomeCallable;
464typedef std::future<DeleteScalingPolicyOutcome> DeleteScalingPolicyOutcomeCallable;
465typedef std::future<DeleteScriptOutcome> DeleteScriptOutcomeCallable;
466typedef std::future<DeleteVpcPeeringAuthorizationOutcome> DeleteVpcPeeringAuthorizationOutcomeCallable;
467typedef std::future<DeleteVpcPeeringConnectionOutcome> DeleteVpcPeeringConnectionOutcomeCallable;
468typedef std::future<DeregisterComputeOutcome> DeregisterComputeOutcomeCallable;
469typedef std::future<DeregisterGameServerOutcome> DeregisterGameServerOutcomeCallable;
470typedef std::future<DescribeAliasOutcome> DescribeAliasOutcomeCallable;
471typedef std::future<DescribeBuildOutcome> DescribeBuildOutcomeCallable;
472typedef std::future<DescribeComputeOutcome> DescribeComputeOutcomeCallable;
473typedef std::future<DescribeContainerFleetOutcome> DescribeContainerFleetOutcomeCallable;
474typedef std::future<DescribeContainerGroupDefinitionOutcome> DescribeContainerGroupDefinitionOutcomeCallable;
475typedef std::future<DescribeEC2InstanceLimitsOutcome> DescribeEC2InstanceLimitsOutcomeCallable;
476typedef std::future<DescribeFleetAttributesOutcome> DescribeFleetAttributesOutcomeCallable;
477typedef std::future<DescribeFleetCapacityOutcome> DescribeFleetCapacityOutcomeCallable;
478typedef std::future<DescribeFleetDeploymentOutcome> DescribeFleetDeploymentOutcomeCallable;
479typedef std::future<DescribeFleetEventsOutcome> DescribeFleetEventsOutcomeCallable;
480typedef std::future<DescribeFleetLocationAttributesOutcome> DescribeFleetLocationAttributesOutcomeCallable;
481typedef std::future<DescribeFleetLocationCapacityOutcome> DescribeFleetLocationCapacityOutcomeCallable;
482typedef std::future<DescribeFleetLocationUtilizationOutcome> DescribeFleetLocationUtilizationOutcomeCallable;
483typedef std::future<DescribeFleetPortSettingsOutcome> DescribeFleetPortSettingsOutcomeCallable;
484typedef std::future<DescribeFleetUtilizationOutcome> DescribeFleetUtilizationOutcomeCallable;
485typedef std::future<DescribeGameServerOutcome> DescribeGameServerOutcomeCallable;
486typedef std::future<DescribeGameServerGroupOutcome> DescribeGameServerGroupOutcomeCallable;
487typedef std::future<DescribeGameServerInstancesOutcome> DescribeGameServerInstancesOutcomeCallable;
488typedef std::future<DescribeGameSessionDetailsOutcome> DescribeGameSessionDetailsOutcomeCallable;
489typedef std::future<DescribeGameSessionPlacementOutcome> DescribeGameSessionPlacementOutcomeCallable;
490typedef std::future<DescribeGameSessionQueuesOutcome> DescribeGameSessionQueuesOutcomeCallable;
491typedef std::future<DescribeGameSessionsOutcome> DescribeGameSessionsOutcomeCallable;
492typedef std::future<DescribeInstancesOutcome> DescribeInstancesOutcomeCallable;
493typedef std::future<DescribeMatchmakingOutcome> DescribeMatchmakingOutcomeCallable;
494typedef std::future<DescribeMatchmakingConfigurationsOutcome> DescribeMatchmakingConfigurationsOutcomeCallable;
495typedef std::future<DescribeMatchmakingRuleSetsOutcome> DescribeMatchmakingRuleSetsOutcomeCallable;
496typedef std::future<DescribePlayerSessionsOutcome> DescribePlayerSessionsOutcomeCallable;
497typedef std::future<DescribeRuntimeConfigurationOutcome> DescribeRuntimeConfigurationOutcomeCallable;
498typedef std::future<DescribeScalingPoliciesOutcome> DescribeScalingPoliciesOutcomeCallable;
499typedef std::future<DescribeScriptOutcome> DescribeScriptOutcomeCallable;
500typedef std::future<DescribeVpcPeeringAuthorizationsOutcome> DescribeVpcPeeringAuthorizationsOutcomeCallable;
501typedef std::future<DescribeVpcPeeringConnectionsOutcome> DescribeVpcPeeringConnectionsOutcomeCallable;
502typedef std::future<GetComputeAccessOutcome> GetComputeAccessOutcomeCallable;
503typedef std::future<GetComputeAuthTokenOutcome> GetComputeAuthTokenOutcomeCallable;
504typedef std::future<GetGameSessionLogUrlOutcome> GetGameSessionLogUrlOutcomeCallable;
505typedef std::future<GetInstanceAccessOutcome> GetInstanceAccessOutcomeCallable;
506typedef std::future<ListAliasesOutcome> ListAliasesOutcomeCallable;
507typedef std::future<ListBuildsOutcome> ListBuildsOutcomeCallable;
508typedef std::future<ListComputeOutcome> ListComputeOutcomeCallable;
509typedef std::future<ListContainerFleetsOutcome> ListContainerFleetsOutcomeCallable;
510typedef std::future<ListContainerGroupDefinitionVersionsOutcome> ListContainerGroupDefinitionVersionsOutcomeCallable;
511typedef std::future<ListContainerGroupDefinitionsOutcome> ListContainerGroupDefinitionsOutcomeCallable;
512typedef std::future<ListFleetDeploymentsOutcome> ListFleetDeploymentsOutcomeCallable;
513typedef std::future<ListFleetsOutcome> ListFleetsOutcomeCallable;
514typedef std::future<ListGameServerGroupsOutcome> ListGameServerGroupsOutcomeCallable;
515typedef std::future<ListGameServersOutcome> ListGameServersOutcomeCallable;
516typedef std::future<ListLocationsOutcome> ListLocationsOutcomeCallable;
517typedef std::future<ListScriptsOutcome> ListScriptsOutcomeCallable;
518typedef std::future<ListTagsForResourceOutcome> ListTagsForResourceOutcomeCallable;
519typedef std::future<PutScalingPolicyOutcome> PutScalingPolicyOutcomeCallable;
520typedef std::future<RegisterComputeOutcome> RegisterComputeOutcomeCallable;
521typedef std::future<RegisterGameServerOutcome> RegisterGameServerOutcomeCallable;
522typedef std::future<RequestUploadCredentialsOutcome> RequestUploadCredentialsOutcomeCallable;
523typedef std::future<ResolveAliasOutcome> ResolveAliasOutcomeCallable;
524typedef std::future<ResumeGameServerGroupOutcome> ResumeGameServerGroupOutcomeCallable;
525typedef std::future<SearchGameSessionsOutcome> SearchGameSessionsOutcomeCallable;
526typedef std::future<StartFleetActionsOutcome> StartFleetActionsOutcomeCallable;
527typedef std::future<StartGameSessionPlacementOutcome> StartGameSessionPlacementOutcomeCallable;
528typedef std::future<StartMatchBackfillOutcome> StartMatchBackfillOutcomeCallable;
529typedef std::future<StartMatchmakingOutcome> StartMatchmakingOutcomeCallable;
530typedef std::future<StopFleetActionsOutcome> StopFleetActionsOutcomeCallable;
531typedef std::future<StopGameSessionPlacementOutcome> StopGameSessionPlacementOutcomeCallable;
532typedef std::future<StopMatchmakingOutcome> StopMatchmakingOutcomeCallable;
533typedef std::future<SuspendGameServerGroupOutcome> SuspendGameServerGroupOutcomeCallable;
534typedef std::future<TagResourceOutcome> TagResourceOutcomeCallable;
535typedef std::future<TerminateGameSessionOutcome> TerminateGameSessionOutcomeCallable;
536typedef std::future<UntagResourceOutcome> UntagResourceOutcomeCallable;
537typedef std::future<UpdateAliasOutcome> UpdateAliasOutcomeCallable;
538typedef std::future<UpdateBuildOutcome> UpdateBuildOutcomeCallable;
539typedef std::future<UpdateContainerFleetOutcome> UpdateContainerFleetOutcomeCallable;
540typedef std::future<UpdateContainerGroupDefinitionOutcome> UpdateContainerGroupDefinitionOutcomeCallable;
541typedef std::future<UpdateFleetAttributesOutcome> UpdateFleetAttributesOutcomeCallable;
542typedef std::future<UpdateFleetCapacityOutcome> UpdateFleetCapacityOutcomeCallable;
543typedef std::future<UpdateFleetPortSettingsOutcome> UpdateFleetPortSettingsOutcomeCallable;
544typedef std::future<UpdateGameServerOutcome> UpdateGameServerOutcomeCallable;
545typedef std::future<UpdateGameServerGroupOutcome> UpdateGameServerGroupOutcomeCallable;
546typedef std::future<UpdateGameSessionOutcome> UpdateGameSessionOutcomeCallable;
547typedef std::future<UpdateGameSessionQueueOutcome> UpdateGameSessionQueueOutcomeCallable;
548typedef std::future<UpdateMatchmakingConfigurationOutcome> UpdateMatchmakingConfigurationOutcomeCallable;
549typedef std::future<UpdateRuntimeConfigurationOutcome> UpdateRuntimeConfigurationOutcomeCallable;
550typedef std::future<UpdateScriptOutcome> UpdateScriptOutcomeCallable;
551typedef std::future<ValidateMatchmakingRuleSetOutcome> ValidateMatchmakingRuleSetOutcomeCallable;
552/* End of service model Outcome callable definitions */
553} // namespace Model
554
555class GameLiftClient;
556
557/* Service model async handlers definitions */
558typedef std::function<void(const GameLiftClient*, const Model::AcceptMatchRequest&, const Model::AcceptMatchOutcome&,
559 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
561typedef std::function<void(const GameLiftClient*, const Model::ClaimGameServerRequest&, const Model::ClaimGameServerOutcome&,
562 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
564typedef std::function<void(const GameLiftClient*, const Model::CreateAliasRequest&, const Model::CreateAliasOutcome&,
565 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
567typedef std::function<void(const GameLiftClient*, const Model::CreateBuildRequest&, const Model::CreateBuildOutcome&,
568 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
570typedef std::function<void(const GameLiftClient*, const Model::CreateContainerFleetRequest&, const Model::CreateContainerFleetOutcome&,
571 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
573typedef std::function<void(const GameLiftClient*, const Model::CreateContainerGroupDefinitionRequest&,
575 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
577typedef std::function<void(const GameLiftClient*, const Model::CreateFleetRequest&, const Model::CreateFleetOutcome&,
578 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
580typedef std::function<void(const GameLiftClient*, const Model::CreateFleetLocationsRequest&, const Model::CreateFleetLocationsOutcome&,
581 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
583typedef std::function<void(const GameLiftClient*, const Model::CreateGameServerGroupRequest&, const Model::CreateGameServerGroupOutcome&,
584 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
586typedef std::function<void(const GameLiftClient*, const Model::CreateGameSessionRequest&, const Model::CreateGameSessionOutcome&,
587 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
590 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
592typedef std::function<void(const GameLiftClient*, const Model::CreateLocationRequest&, const Model::CreateLocationOutcome&,
593 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
595typedef std::function<void(const GameLiftClient*, const Model::CreateMatchmakingConfigurationRequest&,
597 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
599typedef std::function<void(const GameLiftClient*, const Model::CreateMatchmakingRuleSetRequest&,
600 const Model::CreateMatchmakingRuleSetOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
602typedef std::function<void(const GameLiftClient*, const Model::CreatePlayerSessionRequest&, const Model::CreatePlayerSessionOutcome&,
603 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
605typedef std::function<void(const GameLiftClient*, const Model::CreatePlayerSessionsRequest&, const Model::CreatePlayerSessionsOutcome&,
606 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
608typedef std::function<void(const GameLiftClient*, const Model::CreateScriptRequest&, const Model::CreateScriptOutcome&,
609 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
611typedef std::function<void(const GameLiftClient*, const Model::CreateVpcPeeringAuthorizationRequest&,
613 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
615typedef std::function<void(const GameLiftClient*, const Model::CreateVpcPeeringConnectionRequest&,
616 const Model::CreateVpcPeeringConnectionOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
618typedef std::function<void(const GameLiftClient*, const Model::DeleteAliasRequest&, const Model::DeleteAliasOutcome&,
619 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
621typedef std::function<void(const GameLiftClient*, const Model::DeleteBuildRequest&, const Model::DeleteBuildOutcome&,
622 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
624typedef std::function<void(const GameLiftClient*, const Model::DeleteContainerFleetRequest&, const Model::DeleteContainerFleetOutcome&,
625 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
627typedef std::function<void(const GameLiftClient*, const Model::DeleteContainerGroupDefinitionRequest&,
629 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
631typedef std::function<void(const GameLiftClient*, const Model::DeleteFleetRequest&, const Model::DeleteFleetOutcome&,
632 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
634typedef std::function<void(const GameLiftClient*, const Model::DeleteFleetLocationsRequest&, const Model::DeleteFleetLocationsOutcome&,
635 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
637typedef std::function<void(const GameLiftClient*, const Model::DeleteGameServerGroupRequest&, const Model::DeleteGameServerGroupOutcome&,
638 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
641 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
643typedef std::function<void(const GameLiftClient*, const Model::DeleteLocationRequest&, const Model::DeleteLocationOutcome&,
644 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
646typedef std::function<void(const GameLiftClient*, const Model::DeleteMatchmakingConfigurationRequest&,
648 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
650typedef std::function<void(const GameLiftClient*, const Model::DeleteMatchmakingRuleSetRequest&,
651 const Model::DeleteMatchmakingRuleSetOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
653typedef std::function<void(const GameLiftClient*, const Model::DeleteScalingPolicyRequest&, const Model::DeleteScalingPolicyOutcome&,
654 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
656typedef std::function<void(const GameLiftClient*, const Model::DeleteScriptRequest&, const Model::DeleteScriptOutcome&,
657 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
659typedef std::function<void(const GameLiftClient*, const Model::DeleteVpcPeeringAuthorizationRequest&,
661 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
663typedef std::function<void(const GameLiftClient*, const Model::DeleteVpcPeeringConnectionRequest&,
664 const Model::DeleteVpcPeeringConnectionOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
666typedef std::function<void(const GameLiftClient*, const Model::DeregisterComputeRequest&, const Model::DeregisterComputeOutcome&,
667 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
669typedef std::function<void(const GameLiftClient*, const Model::DeregisterGameServerRequest&, const Model::DeregisterGameServerOutcome&,
670 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
672typedef std::function<void(const GameLiftClient*, const Model::DescribeAliasRequest&, const Model::DescribeAliasOutcome&,
673 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
675typedef std::function<void(const GameLiftClient*, const Model::DescribeBuildRequest&, const Model::DescribeBuildOutcome&,
676 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
678typedef std::function<void(const GameLiftClient*, const Model::DescribeComputeRequest&, const Model::DescribeComputeOutcome&,
679 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
682 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
684typedef std::function<void(const GameLiftClient*, const Model::DescribeContainerGroupDefinitionRequest&,
686 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
688typedef std::function<void(const GameLiftClient*, const Model::DescribeEC2InstanceLimitsRequest&,
689 const Model::DescribeEC2InstanceLimitsOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
691typedef std::function<void(const GameLiftClient*, const Model::DescribeFleetAttributesRequest&,
692 const Model::DescribeFleetAttributesOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
694typedef std::function<void(const GameLiftClient*, const Model::DescribeFleetCapacityRequest&, const Model::DescribeFleetCapacityOutcome&,
695 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
697typedef std::function<void(const GameLiftClient*, const Model::DescribeFleetDeploymentRequest&,
698 const Model::DescribeFleetDeploymentOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
700typedef std::function<void(const GameLiftClient*, const Model::DescribeFleetEventsRequest&, const Model::DescribeFleetEventsOutcome&,
701 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
703typedef std::function<void(const GameLiftClient*, const Model::DescribeFleetLocationAttributesRequest&,
705 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
707typedef std::function<void(const GameLiftClient*, const Model::DescribeFleetLocationCapacityRequest&,
709 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
711typedef std::function<void(const GameLiftClient*, const Model::DescribeFleetLocationUtilizationRequest&,
713 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
715typedef std::function<void(const GameLiftClient*, const Model::DescribeFleetPortSettingsRequest&,
716 const Model::DescribeFleetPortSettingsOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
718typedef std::function<void(const GameLiftClient*, const Model::DescribeFleetUtilizationRequest&,
719 const Model::DescribeFleetUtilizationOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
721typedef std::function<void(const GameLiftClient*, const Model::DescribeGameServerRequest&, const Model::DescribeGameServerOutcome&,
722 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
724typedef std::function<void(const GameLiftClient*, const Model::DescribeGameServerGroupRequest&,
725 const Model::DescribeGameServerGroupOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
727typedef std::function<void(const GameLiftClient*, const Model::DescribeGameServerInstancesRequest&,
728 const Model::DescribeGameServerInstancesOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
730typedef std::function<void(const GameLiftClient*, const Model::DescribeGameSessionDetailsRequest&,
731 const Model::DescribeGameSessionDetailsOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
733typedef std::function<void(const GameLiftClient*, const Model::DescribeGameSessionPlacementRequest&,
735 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
737typedef std::function<void(const GameLiftClient*, const Model::DescribeGameSessionQueuesRequest&,
738 const Model::DescribeGameSessionQueuesOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
740typedef std::function<void(const GameLiftClient*, const Model::DescribeGameSessionsRequest&, const Model::DescribeGameSessionsOutcome&,
741 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
743typedef std::function<void(const GameLiftClient*, const Model::DescribeInstancesRequest&, const Model::DescribeInstancesOutcome&,
744 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
746typedef std::function<void(const GameLiftClient*, const Model::DescribeMatchmakingRequest&, const Model::DescribeMatchmakingOutcome&,
747 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
749typedef std::function<void(const GameLiftClient*, const Model::DescribeMatchmakingConfigurationsRequest&,
751 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
753typedef std::function<void(const GameLiftClient*, const Model::DescribeMatchmakingRuleSetsRequest&,
754 const Model::DescribeMatchmakingRuleSetsOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
757 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
759typedef std::function<void(const GameLiftClient*, const Model::DescribeRuntimeConfigurationRequest&,
761 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
763typedef std::function<void(const GameLiftClient*, const Model::DescribeScalingPoliciesRequest&,
764 const Model::DescribeScalingPoliciesOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
766typedef std::function<void(const GameLiftClient*, const Model::DescribeScriptRequest&, const Model::DescribeScriptOutcome&,
767 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
769typedef std::function<void(const GameLiftClient*, const Model::DescribeVpcPeeringAuthorizationsRequest&,
771 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
773typedef std::function<void(const GameLiftClient*, const Model::DescribeVpcPeeringConnectionsRequest&,
775 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
777typedef std::function<void(const GameLiftClient*, const Model::GetComputeAccessRequest&, const Model::GetComputeAccessOutcome&,
778 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
780typedef std::function<void(const GameLiftClient*, const Model::GetComputeAuthTokenRequest&, const Model::GetComputeAuthTokenOutcome&,
781 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
783typedef std::function<void(const GameLiftClient*, const Model::GetGameSessionLogUrlRequest&, const Model::GetGameSessionLogUrlOutcome&,
784 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
786typedef std::function<void(const GameLiftClient*, const Model::GetInstanceAccessRequest&, const Model::GetInstanceAccessOutcome&,
787 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
789typedef std::function<void(const GameLiftClient*, const Model::ListAliasesRequest&, const Model::ListAliasesOutcome&,
790 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
792typedef std::function<void(const GameLiftClient*, const Model::ListBuildsRequest&, const Model::ListBuildsOutcome&,
793 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
795typedef std::function<void(const GameLiftClient*, const Model::ListComputeRequest&, const Model::ListComputeOutcome&,
796 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
798typedef std::function<void(const GameLiftClient*, const Model::ListContainerFleetsRequest&, const Model::ListContainerFleetsOutcome&,
799 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
801typedef std::function<void(const GameLiftClient*, const Model::ListContainerGroupDefinitionVersionsRequest&,
803 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
805typedef std::function<void(const GameLiftClient*, const Model::ListContainerGroupDefinitionsRequest&,
807 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
809typedef std::function<void(const GameLiftClient*, const Model::ListFleetDeploymentsRequest&, const Model::ListFleetDeploymentsOutcome&,
810 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
812typedef std::function<void(const GameLiftClient*, const Model::ListFleetsRequest&, const Model::ListFleetsOutcome&,
813 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
815typedef std::function<void(const GameLiftClient*, const Model::ListGameServerGroupsRequest&, const Model::ListGameServerGroupsOutcome&,
816 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
818typedef std::function<void(const GameLiftClient*, const Model::ListGameServersRequest&, const Model::ListGameServersOutcome&,
819 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
821typedef std::function<void(const GameLiftClient*, const Model::ListLocationsRequest&, const Model::ListLocationsOutcome&,
822 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
824typedef std::function<void(const GameLiftClient*, const Model::ListScriptsRequest&, const Model::ListScriptsOutcome&,
825 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
827typedef std::function<void(const GameLiftClient*, const Model::ListTagsForResourceRequest&, const Model::ListTagsForResourceOutcome&,
828 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
830typedef std::function<void(const GameLiftClient*, const Model::PutScalingPolicyRequest&, const Model::PutScalingPolicyOutcome&,
831 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
833typedef std::function<void(const GameLiftClient*, const Model::RegisterComputeRequest&, const Model::RegisterComputeOutcome&,
834 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
836typedef std::function<void(const GameLiftClient*, const Model::RegisterGameServerRequest&, const Model::RegisterGameServerOutcome&,
837 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
839typedef std::function<void(const GameLiftClient*, const Model::RequestUploadCredentialsRequest&,
840 const Model::RequestUploadCredentialsOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
842typedef std::function<void(const GameLiftClient*, const Model::ResolveAliasRequest&, const Model::ResolveAliasOutcome&,
843 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
845typedef std::function<void(const GameLiftClient*, const Model::ResumeGameServerGroupRequest&, const Model::ResumeGameServerGroupOutcome&,
846 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
848typedef std::function<void(const GameLiftClient*, const Model::SearchGameSessionsRequest&, const Model::SearchGameSessionsOutcome&,
849 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
851typedef std::function<void(const GameLiftClient*, const Model::StartFleetActionsRequest&, const Model::StartFleetActionsOutcome&,
852 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
854typedef std::function<void(const GameLiftClient*, const Model::StartGameSessionPlacementRequest&,
855 const Model::StartGameSessionPlacementOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
857typedef std::function<void(const GameLiftClient*, const Model::StartMatchBackfillRequest&, const Model::StartMatchBackfillOutcome&,
858 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
860typedef std::function<void(const GameLiftClient*, const Model::StartMatchmakingRequest&, const Model::StartMatchmakingOutcome&,
861 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
863typedef std::function<void(const GameLiftClient*, const Model::StopFleetActionsRequest&, const Model::StopFleetActionsOutcome&,
864 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
866typedef std::function<void(const GameLiftClient*, const Model::StopGameSessionPlacementRequest&,
867 const Model::StopGameSessionPlacementOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
869typedef std::function<void(const GameLiftClient*, const Model::StopMatchmakingRequest&, const Model::StopMatchmakingOutcome&,
870 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
873 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
875typedef std::function<void(const GameLiftClient*, const Model::TagResourceRequest&, const Model::TagResourceOutcome&,
876 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
878typedef std::function<void(const GameLiftClient*, const Model::TerminateGameSessionRequest&, const Model::TerminateGameSessionOutcome&,
879 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
881typedef std::function<void(const GameLiftClient*, const Model::UntagResourceRequest&, const Model::UntagResourceOutcome&,
882 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
884typedef std::function<void(const GameLiftClient*, const Model::UpdateAliasRequest&, const Model::UpdateAliasOutcome&,
885 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
887typedef std::function<void(const GameLiftClient*, const Model::UpdateBuildRequest&, const Model::UpdateBuildOutcome&,
888 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
890typedef std::function<void(const GameLiftClient*, const Model::UpdateContainerFleetRequest&, const Model::UpdateContainerFleetOutcome&,
891 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
893typedef std::function<void(const GameLiftClient*, const Model::UpdateContainerGroupDefinitionRequest&,
895 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
897typedef std::function<void(const GameLiftClient*, const Model::UpdateFleetAttributesRequest&, const Model::UpdateFleetAttributesOutcome&,
898 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
900typedef std::function<void(const GameLiftClient*, const Model::UpdateFleetCapacityRequest&, const Model::UpdateFleetCapacityOutcome&,
901 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
903typedef std::function<void(const GameLiftClient*, const Model::UpdateFleetPortSettingsRequest&,
904 const Model::UpdateFleetPortSettingsOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
906typedef std::function<void(const GameLiftClient*, const Model::UpdateGameServerRequest&, const Model::UpdateGameServerOutcome&,
907 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
909typedef std::function<void(const GameLiftClient*, const Model::UpdateGameServerGroupRequest&, const Model::UpdateGameServerGroupOutcome&,
910 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
912typedef std::function<void(const GameLiftClient*, const Model::UpdateGameSessionRequest&, const Model::UpdateGameSessionOutcome&,
913 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
916 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
918typedef std::function<void(const GameLiftClient*, const Model::UpdateMatchmakingConfigurationRequest&,
920 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
922typedef std::function<void(const GameLiftClient*, const Model::UpdateRuntimeConfigurationRequest&,
923 const Model::UpdateRuntimeConfigurationOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
925typedef std::function<void(const GameLiftClient*, const Model::UpdateScriptRequest&, const Model::UpdateScriptOutcome&,
926 const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
928typedef std::function<void(const GameLiftClient*, const Model::ValidateMatchmakingRuleSetRequest&,
929 const Model::ValidateMatchmakingRuleSetOutcome&, const std::shared_ptr<const Aws::Client::AsyncCallerContext>&)>
931/* End of service model async handlers definitions */
932} // namespace GameLift
933} // namespace Aws
EndpointProviderBase< GameLiftClientConfiguration, GameLiftBuiltInParameters, GameLiftClientContextParameters > GameLiftEndpointProviderBase
std::future< DeleteVpcPeeringConnectionOutcome > DeleteVpcPeeringConnectionOutcomeCallable
std::future< DescribeScalingPoliciesOutcome > DescribeScalingPoliciesOutcomeCallable
std::future< DeleteBuildOutcome > DeleteBuildOutcomeCallable
std::future< RegisterComputeOutcome > RegisterComputeOutcomeCallable
std::future< DescribeGameSessionPlacementOutcome > DescribeGameSessionPlacementOutcomeCallable
std::future< ListContainerFleetsOutcome > ListContainerFleetsOutcomeCallable
Aws::Utils::Outcome< DescribeFleetPortSettingsResult, GameLiftError > DescribeFleetPortSettingsOutcome
Aws::Utils::Outcome< DescribeMatchmakingRuleSetsResult, GameLiftError > DescribeMatchmakingRuleSetsOutcome
std::future< CreateContainerFleetOutcome > CreateContainerFleetOutcomeCallable
Aws::Utils::Outcome< CreateScriptResult, GameLiftError > CreateScriptOutcome
std::future< DeleteFleetLocationsOutcome > DeleteFleetLocationsOutcomeCallable
Aws::Utils::Outcome< ListScriptsResult, GameLiftError > ListScriptsOutcome
std::future< DescribeFleetEventsOutcome > DescribeFleetEventsOutcomeCallable
std::future< DescribeVpcPeeringAuthorizationsOutcome > DescribeVpcPeeringAuthorizationsOutcomeCallable
Aws::Utils::Outcome< DescribeFleetCapacityResult, GameLiftError > DescribeFleetCapacityOutcome
std::future< ListGameServerGroupsOutcome > ListGameServerGroupsOutcomeCallable
Aws::Utils::Outcome< DescribeContainerGroupDefinitionResult, GameLiftError > DescribeContainerGroupDefinitionOutcome
Aws::Utils::Outcome< DeleteFleetLocationsResult, GameLiftError > DeleteFleetLocationsOutcome
std::future< ListFleetsOutcome > ListFleetsOutcomeCallable
Aws::Utils::Outcome< DescribeMatchmakingConfigurationsResult, GameLiftError > DescribeMatchmakingConfigurationsOutcome
Aws::Utils::Outcome< DescribeGameServerGroupResult, GameLiftError > DescribeGameServerGroupOutcome
Aws::Utils::Outcome< DescribeFleetEventsResult, GameLiftError > DescribeFleetEventsOutcome
Aws::Utils::Outcome< ValidateMatchmakingRuleSetResult, GameLiftError > ValidateMatchmakingRuleSetOutcome
std::future< ListGameServersOutcome > ListGameServersOutcomeCallable
std::future< DescribeFleetUtilizationOutcome > DescribeFleetUtilizationOutcomeCallable
std::future< CreateVpcPeeringConnectionOutcome > CreateVpcPeeringConnectionOutcomeCallable
Aws::Utils::Outcome< ListTagsForResourceResult, GameLiftError > ListTagsForResourceOutcome
Aws::Utils::Outcome< DescribeGameSessionQueuesResult, GameLiftError > DescribeGameSessionQueuesOutcome
Aws::Utils::Outcome< DeleteMatchmakingRuleSetResult, GameLiftError > DeleteMatchmakingRuleSetOutcome
Aws::Utils::Outcome< RegisterGameServerResult, GameLiftError > RegisterGameServerOutcome
Aws::Utils::Outcome< ListBuildsResult, GameLiftError > ListBuildsOutcome
Aws::Utils::Outcome< UpdateFleetAttributesResult, GameLiftError > UpdateFleetAttributesOutcome
std::future< UpdateFleetPortSettingsOutcome > UpdateFleetPortSettingsOutcomeCallable
Aws::Utils::Outcome< ListContainerGroupDefinitionsResult, GameLiftError > ListContainerGroupDefinitionsOutcome
Aws::Utils::Outcome< UpdateBuildResult, GameLiftError > UpdateBuildOutcome
Aws::Utils::Outcome< ListFleetsResult, GameLiftError > ListFleetsOutcome
Aws::Utils::Outcome< UpdateGameSessionResult, GameLiftError > UpdateGameSessionOutcome
Aws::Utils::Outcome< TerminateGameSessionResult, GameLiftError > TerminateGameSessionOutcome
Aws::Utils::Outcome< CreateGameSessionResult, GameLiftError > CreateGameSessionOutcome
std::future< UpdateFleetCapacityOutcome > UpdateFleetCapacityOutcomeCallable
std::future< DescribeGameSessionsOutcome > DescribeGameSessionsOutcomeCallable
std::future< StartFleetActionsOutcome > StartFleetActionsOutcomeCallable
std::future< DeleteMatchmakingRuleSetOutcome > DeleteMatchmakingRuleSetOutcomeCallable
Aws::Utils::Outcome< ResumeGameServerGroupResult, GameLiftError > ResumeGameServerGroupOutcome
std::future< ClaimGameServerOutcome > ClaimGameServerOutcomeCallable
std::future< DeleteContainerFleetOutcome > DeleteContainerFleetOutcomeCallable
Aws::Utils::Outcome< UpdateContainerGroupDefinitionResult, GameLiftError > UpdateContainerGroupDefinitionOutcome
Aws::Utils::Outcome< ListAliasesResult, GameLiftError > ListAliasesOutcome
Aws::Utils::Outcome< UpdateFleetCapacityResult, GameLiftError > UpdateFleetCapacityOutcome
std::future< DeleteGameSessionQueueOutcome > DeleteGameSessionQueueOutcomeCallable
Aws::Utils::Outcome< DeleteVpcPeeringAuthorizationResult, GameLiftError > DeleteVpcPeeringAuthorizationOutcome
std::future< DescribeAliasOutcome > DescribeAliasOutcomeCallable
Aws::Utils::Outcome< UpdateAliasResult, GameLiftError > UpdateAliasOutcome
Aws::Utils::Outcome< AcceptMatchResult, GameLiftError > AcceptMatchOutcome
std::future< CreateGameSessionOutcome > CreateGameSessionOutcomeCallable
std::future< GetComputeAuthTokenOutcome > GetComputeAuthTokenOutcomeCallable
Aws::Utils::Outcome< Aws::NoResult, GameLiftError > DeleteScalingPolicyOutcome
Aws::Utils::Outcome< StopMatchmakingResult, GameLiftError > StopMatchmakingOutcome
std::future< ListContainerGroupDefinitionVersionsOutcome > ListContainerGroupDefinitionVersionsOutcomeCallable
std::future< DescribeMatchmakingConfigurationsOutcome > DescribeMatchmakingConfigurationsOutcomeCallable
std::future< DescribeBuildOutcome > DescribeBuildOutcomeCallable
std::future< DeleteLocationOutcome > DeleteLocationOutcomeCallable
Aws::Utils::Outcome< UpdateRuntimeConfigurationResult, GameLiftError > UpdateRuntimeConfigurationOutcome
std::future< ListFleetDeploymentsOutcome > ListFleetDeploymentsOutcomeCallable
std::future< UpdateBuildOutcome > UpdateBuildOutcomeCallable
std::future< DeregisterGameServerOutcome > DeregisterGameServerOutcomeCallable
std::future< DeleteVpcPeeringAuthorizationOutcome > DeleteVpcPeeringAuthorizationOutcomeCallable
std::future< UpdateAliasOutcome > UpdateAliasOutcomeCallable
Aws::Utils::Outcome< PutScalingPolicyResult, GameLiftError > PutScalingPolicyOutcome
std::future< GetInstanceAccessOutcome > GetInstanceAccessOutcomeCallable
Aws::Utils::Outcome< DescribeGameSessionsResult, GameLiftError > DescribeGameSessionsOutcome
Aws::Utils::Outcome< UpdateMatchmakingConfigurationResult, GameLiftError > UpdateMatchmakingConfigurationOutcome
std::future< ResolveAliasOutcome > ResolveAliasOutcomeCallable
Aws::Utils::Outcome< Aws::NoResult, GameLiftError > DeleteBuildOutcome
Aws::Utils::Outcome< UpdateGameSessionQueueResult, GameLiftError > UpdateGameSessionQueueOutcome
std::future< UpdateGameServerGroupOutcome > UpdateGameServerGroupOutcomeCallable
std::future< DescribeGameServerInstancesOutcome > DescribeGameServerInstancesOutcomeCallable
Aws::Utils::Outcome< UntagResourceResult, GameLiftError > UntagResourceOutcome
Aws::Utils::Outcome< CreateLocationResult, GameLiftError > CreateLocationOutcome
Aws::Utils::Outcome< DeleteVpcPeeringConnectionResult, GameLiftError > DeleteVpcPeeringConnectionOutcome
std::future< ValidateMatchmakingRuleSetOutcome > ValidateMatchmakingRuleSetOutcomeCallable
std::future< TerminateGameSessionOutcome > TerminateGameSessionOutcomeCallable
Aws::Utils::Outcome< DescribeScriptResult, GameLiftError > DescribeScriptOutcome
Aws::Utils::Outcome< DeleteGameServerGroupResult, GameLiftError > DeleteGameServerGroupOutcome
std::future< ResumeGameServerGroupOutcome > ResumeGameServerGroupOutcomeCallable
std::future< DescribeFleetCapacityOutcome > DescribeFleetCapacityOutcomeCallable
Aws::Utils::Outcome< ListContainerFleetsResult, GameLiftError > ListContainerFleetsOutcome
Aws::Utils::Outcome< CreatePlayerSessionsResult, GameLiftError > CreatePlayerSessionsOutcome
Aws::Utils::Outcome< DeleteContainerFleetResult, GameLiftError > DeleteContainerFleetOutcome
Aws::Utils::Outcome< UpdateScriptResult, GameLiftError > UpdateScriptOutcome
Aws::Utils::Outcome< GetComputeAccessResult, GameLiftError > GetComputeAccessOutcome
std::future< CreatePlayerSessionsOutcome > CreatePlayerSessionsOutcomeCallable
Aws::Utils::Outcome< DeleteMatchmakingConfigurationResult, GameLiftError > DeleteMatchmakingConfigurationOutcome
Aws::Utils::Outcome< UpdateGameServerResult, GameLiftError > UpdateGameServerOutcome
std::future< CreateMatchmakingConfigurationOutcome > CreateMatchmakingConfigurationOutcomeCallable
std::future< StartMatchmakingOutcome > StartMatchmakingOutcomeCallable
Aws::Utils::Outcome< DescribeGameServerInstancesResult, GameLiftError > DescribeGameServerInstancesOutcome
std::future< CreateFleetLocationsOutcome > CreateFleetLocationsOutcomeCallable
Aws::Utils::Outcome< CreateVpcPeeringConnectionResult, GameLiftError > CreateVpcPeeringConnectionOutcome
Aws::Utils::Outcome< DescribeFleetLocationAttributesResult, GameLiftError > DescribeFleetLocationAttributesOutcome
std::future< UpdateMatchmakingConfigurationOutcome > UpdateMatchmakingConfigurationOutcomeCallable
std::future< DescribeFleetLocationCapacityOutcome > DescribeFleetLocationCapacityOutcomeCallable
std::future< ListBuildsOutcome > ListBuildsOutcomeCallable
Aws::Utils::Outcome< DescribeContainerFleetResult, GameLiftError > DescribeContainerFleetOutcome
std::future< DescribeEC2InstanceLimitsOutcome > DescribeEC2InstanceLimitsOutcomeCallable
std::future< TagResourceOutcome > TagResourceOutcomeCallable
Aws::Utils::Outcome< DescribeGameSessionPlacementResult, GameLiftError > DescribeGameSessionPlacementOutcome
std::future< DescribeRuntimeConfigurationOutcome > DescribeRuntimeConfigurationOutcomeCallable
std::future< DescribeFleetLocationUtilizationOutcome > DescribeFleetLocationUtilizationOutcomeCallable
std::future< RequestUploadCredentialsOutcome > RequestUploadCredentialsOutcomeCallable
Aws::Utils::Outcome< DescribePlayerSessionsResult, GameLiftError > DescribePlayerSessionsOutcome
std::future< UpdateGameServerOutcome > UpdateGameServerOutcomeCallable
Aws::Utils::Outcome< ClaimGameServerResult, GameLiftError > ClaimGameServerOutcome
std::future< RegisterGameServerOutcome > RegisterGameServerOutcomeCallable
std::future< UpdateScriptOutcome > UpdateScriptOutcomeCallable
Aws::Utils::Outcome< CreateMatchmakingRuleSetResult, GameLiftError > CreateMatchmakingRuleSetOutcome
std::future< CreateFleetOutcome > CreateFleetOutcomeCallable
Aws::Utils::Outcome< DescribeComputeResult, GameLiftError > DescribeComputeOutcome
Aws::Utils::Outcome< CreateBuildResult, GameLiftError > CreateBuildOutcome
Aws::Utils::Outcome< StartGameSessionPlacementResult, GameLiftError > StartGameSessionPlacementOutcome
std::future< DescribeScriptOutcome > DescribeScriptOutcomeCallable
Aws::Utils::Outcome< DescribeFleetDeploymentResult, GameLiftError > DescribeFleetDeploymentOutcome
Aws::Utils::Outcome< DescribeFleetUtilizationResult, GameLiftError > DescribeFleetUtilizationOutcome
std::future< StopFleetActionsOutcome > StopFleetActionsOutcomeCallable
Aws::Utils::Outcome< TagResourceResult, GameLiftError > TagResourceOutcome
Aws::Utils::Outcome< Aws::NoResult, GameLiftError > DeleteFleetOutcome
std::future< DescribeGameSessionQueuesOutcome > DescribeGameSessionQueuesOutcomeCallable
std::future< DescribeMatchmakingOutcome > DescribeMatchmakingOutcomeCallable
Aws::Utils::Outcome< UpdateGameServerGroupResult, GameLiftError > UpdateGameServerGroupOutcome
Aws::Utils::Outcome< CreateFleetResult, GameLiftError > CreateFleetOutcome
std::future< UpdateFleetAttributesOutcome > UpdateFleetAttributesOutcomeCallable
std::future< CreateMatchmakingRuleSetOutcome > CreateMatchmakingRuleSetOutcomeCallable
std::future< DeleteGameServerGroupOutcome > DeleteGameServerGroupOutcomeCallable
Aws::Utils::Outcome< DescribeFleetLocationUtilizationResult, GameLiftError > DescribeFleetLocationUtilizationOutcome
std::future< DescribeFleetLocationAttributesOutcome > DescribeFleetLocationAttributesOutcomeCallable
std::future< PutScalingPolicyOutcome > PutScalingPolicyOutcomeCallable
std::future< CreateAliasOutcome > CreateAliasOutcomeCallable
std::future< UpdateRuntimeConfigurationOutcome > UpdateRuntimeConfigurationOutcomeCallable
std::future< CreateScriptOutcome > CreateScriptOutcomeCallable
Aws::Utils::Outcome< StartFleetActionsResult, GameLiftError > StartFleetActionsOutcome
std::future< DeleteScriptOutcome > DeleteScriptOutcomeCallable
Aws::Utils::Outcome< Aws::NoResult, GameLiftError > DeleteAliasOutcome
std::future< UntagResourceOutcome > UntagResourceOutcomeCallable
Aws::Utils::Outcome< CreatePlayerSessionResult, GameLiftError > CreatePlayerSessionOutcome
Aws::Utils::Outcome< CreateFleetLocationsResult, GameLiftError > CreateFleetLocationsOutcome
Aws::Utils::Outcome< GetGameSessionLogUrlResult, GameLiftError > GetGameSessionLogUrlOutcome
Aws::Utils::Outcome< DescribeInstancesResult, GameLiftError > DescribeInstancesOutcome
std::future< ListTagsForResourceOutcome > ListTagsForResourceOutcomeCallable
std::future< UpdateGameSessionQueueOutcome > UpdateGameSessionQueueOutcomeCallable
Aws::Utils::Outcome< RegisterComputeResult, GameLiftError > RegisterComputeOutcome
std::future< StopGameSessionPlacementOutcome > StopGameSessionPlacementOutcomeCallable
Aws::Utils::Outcome< DescribeFleetLocationCapacityResult, GameLiftError > DescribeFleetLocationCapacityOutcome
Aws::Utils::Outcome< DescribeVpcPeeringAuthorizationsResult, GameLiftError > DescribeVpcPeeringAuthorizationsOutcome
Aws::Utils::Outcome< StartMatchmakingResult, GameLiftError > StartMatchmakingOutcome
Aws::Utils::Outcome< DescribeFleetAttributesResult, GameLiftError > DescribeFleetAttributesOutcome
std::future< CreateGameSessionQueueOutcome > CreateGameSessionQueueOutcomeCallable
Aws::Utils::Outcome< StartMatchBackfillResult, GameLiftError > StartMatchBackfillOutcome
Aws::Utils::Outcome< ListComputeResult, GameLiftError > ListComputeOutcome
std::future< DescribeComputeOutcome > DescribeComputeOutcomeCallable
Aws::Utils::Outcome< ListGameServerGroupsResult, GameLiftError > ListGameServerGroupsOutcome
Aws::Utils::Outcome< CreateMatchmakingConfigurationResult, GameLiftError > CreateMatchmakingConfigurationOutcome
std::future< StopMatchmakingOutcome > StopMatchmakingOutcomeCallable
std::future< DescribeGameSessionDetailsOutcome > DescribeGameSessionDetailsOutcomeCallable
std::future< ListLocationsOutcome > ListLocationsOutcomeCallable
std::future< DeleteMatchmakingConfigurationOutcome > DeleteMatchmakingConfigurationOutcomeCallable
std::future< SuspendGameServerGroupOutcome > SuspendGameServerGroupOutcomeCallable
Aws::Utils::Outcome< DescribeEC2InstanceLimitsResult, GameLiftError > DescribeEC2InstanceLimitsOutcome
std::future< UpdateContainerGroupDefinitionOutcome > UpdateContainerGroupDefinitionOutcomeCallable
std::future< DescribeContainerGroupDefinitionOutcome > DescribeContainerGroupDefinitionOutcomeCallable
std::future< DescribeFleetPortSettingsOutcome > DescribeFleetPortSettingsOutcomeCallable
Aws::Utils::Outcome< UpdateFleetPortSettingsResult, GameLiftError > UpdateFleetPortSettingsOutcome
Aws::Utils::Outcome< CreateVpcPeeringAuthorizationResult, GameLiftError > CreateVpcPeeringAuthorizationOutcome
Aws::Utils::Outcome< CreateGameServerGroupResult, GameLiftError > CreateGameServerGroupOutcome
Aws::Utils::Outcome< DescribeGameSessionDetailsResult, GameLiftError > DescribeGameSessionDetailsOutcome
std::future< CreateContainerGroupDefinitionOutcome > CreateContainerGroupDefinitionOutcomeCallable
std::future< CreatePlayerSessionOutcome > CreatePlayerSessionOutcomeCallable
std::future< DescribeMatchmakingRuleSetsOutcome > DescribeMatchmakingRuleSetsOutcomeCallable
Aws::Utils::Outcome< DescribeGameServerResult, GameLiftError > DescribeGameServerOutcome
std::future< DeregisterComputeOutcome > DeregisterComputeOutcomeCallable
Aws::Utils::Outcome< DescribeRuntimeConfigurationResult, GameLiftError > DescribeRuntimeConfigurationOutcome
Aws::Utils::Outcome< DeregisterComputeResult, GameLiftError > DeregisterComputeOutcome
std::future< CreateBuildOutcome > CreateBuildOutcomeCallable
Aws::Utils::Outcome< DescribeAliasResult, GameLiftError > DescribeAliasOutcome
std::future< DeleteContainerGroupDefinitionOutcome > DeleteContainerGroupDefinitionOutcomeCallable
std::future< DescribeVpcPeeringConnectionsOutcome > DescribeVpcPeeringConnectionsOutcomeCallable
std::future< ListScriptsOutcome > ListScriptsOutcomeCallable
std::future< ListAliasesOutcome > ListAliasesOutcomeCallable
Aws::Utils::Outcome< DeleteLocationResult, GameLiftError > DeleteLocationOutcome
std::future< DescribeFleetDeploymentOutcome > DescribeFleetDeploymentOutcomeCallable
Aws::Utils::Outcome< ListLocationsResult, GameLiftError > ListLocationsOutcome
Aws::Utils::Outcome< GetComputeAuthTokenResult, GameLiftError > GetComputeAuthTokenOutcome
std::future< SearchGameSessionsOutcome > SearchGameSessionsOutcomeCallable
Aws::Utils::Outcome< UpdateContainerFleetResult, GameLiftError > UpdateContainerFleetOutcome
Aws::Utils::Outcome< DeleteGameSessionQueueResult, GameLiftError > DeleteGameSessionQueueOutcome
Aws::Utils::Outcome< DeleteContainerGroupDefinitionResult, GameLiftError > DeleteContainerGroupDefinitionOutcome
Aws::Utils::Outcome< CreateAliasResult, GameLiftError > CreateAliasOutcome
std::future< StartMatchBackfillOutcome > StartMatchBackfillOutcomeCallable
std::future< ListComputeOutcome > ListComputeOutcomeCallable
std::future< ListContainerGroupDefinitionsOutcome > ListContainerGroupDefinitionsOutcomeCallable
Aws::Utils::Outcome< CreateContainerFleetResult, GameLiftError > CreateContainerFleetOutcome
Aws::Utils::Outcome< DescribeVpcPeeringConnectionsResult, GameLiftError > DescribeVpcPeeringConnectionsOutcome
Aws::Utils::Outcome< GetInstanceAccessResult, GameLiftError > GetInstanceAccessOutcome
Aws::Utils::Outcome< Aws::NoResult, GameLiftError > DeleteScriptOutcome
Aws::Utils::Outcome< RequestUploadCredentialsResult, GameLiftError > RequestUploadCredentialsOutcome
std::future< DescribeInstancesOutcome > DescribeInstancesOutcomeCallable
Aws::Utils::Outcome< SearchGameSessionsResult, GameLiftError > SearchGameSessionsOutcome
std::future< DescribeGameServerGroupOutcome > DescribeGameServerGroupOutcomeCallable
std::future< GetComputeAccessOutcome > GetComputeAccessOutcomeCallable
std::future< GetGameSessionLogUrlOutcome > GetGameSessionLogUrlOutcomeCallable
Aws::Utils::Outcome< ListFleetDeploymentsResult, GameLiftError > ListFleetDeploymentsOutcome
Aws::Utils::Outcome< CreateGameSessionQueueResult, GameLiftError > CreateGameSessionQueueOutcome
Aws::Utils::Outcome< ListGameServersResult, GameLiftError > ListGameServersOutcome
Aws::Utils::Outcome< CreateContainerGroupDefinitionResult, GameLiftError > CreateContainerGroupDefinitionOutcome
Aws::Utils::Outcome< StopGameSessionPlacementResult, GameLiftError > StopGameSessionPlacementOutcome
Aws::Utils::Outcome< Aws::NoResult, GameLiftError > DeregisterGameServerOutcome
std::future< DeleteScalingPolicyOutcome > DeleteScalingPolicyOutcomeCallable
std::future< CreateVpcPeeringAuthorizationOutcome > CreateVpcPeeringAuthorizationOutcomeCallable
std::future< StartGameSessionPlacementOutcome > StartGameSessionPlacementOutcomeCallable
Aws::Utils::Outcome< ResolveAliasResult, GameLiftError > ResolveAliasOutcome
std::future< DeleteFleetOutcome > DeleteFleetOutcomeCallable
Aws::Utils::Outcome< ListContainerGroupDefinitionVersionsResult, GameLiftError > ListContainerGroupDefinitionVersionsOutcome
std::future< DeleteAliasOutcome > DeleteAliasOutcomeCallable
std::future< DescribeFleetAttributesOutcome > DescribeFleetAttributesOutcomeCallable
std::future< UpdateGameSessionOutcome > UpdateGameSessionOutcomeCallable
Aws::Utils::Outcome< DescribeScalingPoliciesResult, GameLiftError > DescribeScalingPoliciesOutcome
Aws::Utils::Outcome< DescribeBuildResult, GameLiftError > DescribeBuildOutcome
std::future< CreateGameServerGroupOutcome > CreateGameServerGroupOutcomeCallable
std::future< AcceptMatchOutcome > AcceptMatchOutcomeCallable
std::future< DescribeGameServerOutcome > DescribeGameServerOutcomeCallable
Aws::Utils::Outcome< SuspendGameServerGroupResult, GameLiftError > SuspendGameServerGroupOutcome
std::future< UpdateContainerFleetOutcome > UpdateContainerFleetOutcomeCallable
std::future< CreateLocationOutcome > CreateLocationOutcomeCallable
std::future< DescribePlayerSessionsOutcome > DescribePlayerSessionsOutcomeCallable
Aws::Utils::Outcome< StopFleetActionsResult, GameLiftError > StopFleetActionsOutcome
Aws::Utils::Outcome< DescribeMatchmakingResult, GameLiftError > DescribeMatchmakingOutcome
std::future< DescribeContainerFleetOutcome > DescribeContainerFleetOutcomeCallable
std::function< void(const GameLiftClient *, const Model::DescribeComputeRequest &, const Model::DescribeComputeOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeComputeResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListGameServersRequest &, const Model::ListGameServersOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListGameServersResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeContainerGroupDefinitionRequest &, const Model::DescribeContainerGroupDefinitionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeContainerGroupDefinitionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListComputeRequest &, const Model::ListComputeOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListComputeResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateBuildRequest &, const Model::CreateBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateBuildResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ResolveAliasRequest &, const Model::ResolveAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ResolveAliasResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteScriptRequest &, const Model::DeleteScriptOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteScriptResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateRuntimeConfigurationRequest &, const Model::UpdateRuntimeConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateRuntimeConfigurationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::PutScalingPolicyRequest &, const Model::PutScalingPolicyOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> PutScalingPolicyResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListContainerGroupDefinitionVersionsRequest &, const Model::ListContainerGroupDefinitionVersionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListContainerGroupDefinitionVersionsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeFleetLocationAttributesRequest &, const Model::DescribeFleetLocationAttributesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeFleetLocationAttributesResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribePlayerSessionsRequest &, const Model::DescribePlayerSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribePlayerSessionsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeregisterComputeRequest &, const Model::DeregisterComputeOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeregisterComputeResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteFleetLocationsRequest &, const Model::DeleteFleetLocationsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteFleetLocationsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteScalingPolicyRequest &, const Model::DeleteScalingPolicyOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteScalingPolicyResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeGameSessionPlacementRequest &, const Model::DescribeGameSessionPlacementOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeGameSessionPlacementResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeMatchmakingRequest &, const Model::DescribeMatchmakingOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeMatchmakingResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::TerminateGameSessionRequest &, const Model::TerminateGameSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> TerminateGameSessionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::RegisterGameServerRequest &, const Model::RegisterGameServerOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> RegisterGameServerResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteBuildRequest &, const Model::DeleteBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteBuildResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateFleetAttributesRequest &, const Model::UpdateFleetAttributesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateFleetAttributesResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeBuildRequest &, const Model::DescribeBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeBuildResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteMatchmakingConfigurationRequest &, const Model::DeleteMatchmakingConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteMatchmakingConfigurationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListScriptsRequest &, const Model::ListScriptsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListScriptsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::StartMatchmakingRequest &, const Model::StartMatchmakingOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> StartMatchmakingResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ResumeGameServerGroupRequest &, const Model::ResumeGameServerGroupOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ResumeGameServerGroupResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteContainerGroupDefinitionRequest &, const Model::DeleteContainerGroupDefinitionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteContainerGroupDefinitionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateAliasRequest &, const Model::CreateAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateAliasResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ValidateMatchmakingRuleSetRequest &, const Model::ValidateMatchmakingRuleSetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ValidateMatchmakingRuleSetResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateFleetRequest &, const Model::CreateFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateFleetResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateGameServerGroupRequest &, const Model::CreateGameServerGroupOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateGameServerGroupResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::StartMatchBackfillRequest &, const Model::StartMatchBackfillOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> StartMatchBackfillResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListContainerGroupDefinitionsRequest &, const Model::ListContainerGroupDefinitionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListContainerGroupDefinitionsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateMatchmakingConfigurationRequest &, const Model::CreateMatchmakingConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateMatchmakingConfigurationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::SuspendGameServerGroupRequest &, const Model::SuspendGameServerGroupOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> SuspendGameServerGroupResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::AcceptMatchRequest &, const Model::AcceptMatchOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> AcceptMatchResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::StartFleetActionsRequest &, const Model::StartFleetActionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> StartFleetActionsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeContainerFleetRequest &, const Model::DescribeContainerFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeContainerFleetResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListBuildsRequest &, const Model::ListBuildsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListBuildsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteVpcPeeringConnectionRequest &, const Model::DeleteVpcPeeringConnectionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteVpcPeeringConnectionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::TagResourceRequest &, const Model::TagResourceOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> TagResourceResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListTagsForResourceRequest &, const Model::ListTagsForResourceOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListTagsForResourceResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeGameSessionQueuesRequest &, const Model::DescribeGameSessionQueuesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeGameSessionQueuesResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListGameServerGroupsRequest &, const Model::ListGameServerGroupsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListGameServerGroupsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListFleetsRequest &, const Model::ListFleetsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListFleetsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateBuildRequest &, const Model::UpdateBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateBuildResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::StopFleetActionsRequest &, const Model::StopFleetActionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> StopFleetActionsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::StartGameSessionPlacementRequest &, const Model::StartGameSessionPlacementOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> StartGameSessionPlacementResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateGameSessionQueueRequest &, const Model::UpdateGameSessionQueueOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateGameSessionQueueResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListContainerFleetsRequest &, const Model::ListContainerFleetsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListContainerFleetsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeRuntimeConfigurationRequest &, const Model::DescribeRuntimeConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeRuntimeConfigurationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeGameSessionsRequest &, const Model::DescribeGameSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeGameSessionsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::GetComputeAccessRequest &, const Model::GetComputeAccessOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> GetComputeAccessResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteContainerFleetRequest &, const Model::DeleteContainerFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteContainerFleetResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeFleetLocationUtilizationRequest &, const Model::DescribeFleetLocationUtilizationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeFleetLocationUtilizationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeFleetUtilizationRequest &, const Model::DescribeFleetUtilizationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeFleetUtilizationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeFleetCapacityRequest &, const Model::DescribeFleetCapacityOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeFleetCapacityResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeVpcPeeringAuthorizationsRequest &, const Model::DescribeVpcPeeringAuthorizationsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeVpcPeeringAuthorizationsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UntagResourceRequest &, const Model::UntagResourceOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UntagResourceResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateAliasRequest &, const Model::UpdateAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateAliasResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteMatchmakingRuleSetRequest &, const Model::DeleteMatchmakingRuleSetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteMatchmakingRuleSetResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::GetInstanceAccessRequest &, const Model::GetInstanceAccessOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> GetInstanceAccessResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::StopMatchmakingRequest &, const Model::StopMatchmakingOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> StopMatchmakingResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeGameSessionDetailsRequest &, const Model::DescribeGameSessionDetailsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeGameSessionDetailsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateFleetLocationsRequest &, const Model::CreateFleetLocationsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateFleetLocationsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeEC2InstanceLimitsRequest &, const Model::DescribeEC2InstanceLimitsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeEC2InstanceLimitsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateFleetCapacityRequest &, const Model::UpdateFleetCapacityOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateFleetCapacityResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeFleetDeploymentRequest &, const Model::DescribeFleetDeploymentOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeFleetDeploymentResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeVpcPeeringConnectionsRequest &, const Model::DescribeVpcPeeringConnectionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeVpcPeeringConnectionsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeFleetEventsRequest &, const Model::DescribeFleetEventsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeFleetEventsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateScriptRequest &, const Model::CreateScriptOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateScriptResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeGameServerGroupRequest &, const Model::DescribeGameServerGroupOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeGameServerGroupResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteGameServerGroupRequest &, const Model::DeleteGameServerGroupOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteGameServerGroupResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateContainerGroupDefinitionRequest &, const Model::UpdateContainerGroupDefinitionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateContainerGroupDefinitionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeregisterGameServerRequest &, const Model::DeregisterGameServerOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeregisterGameServerResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeMatchmakingRuleSetsRequest &, const Model::DescribeMatchmakingRuleSetsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeMatchmakingRuleSetsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeGameServerInstancesRequest &, const Model::DescribeGameServerInstancesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeGameServerInstancesResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteVpcPeeringAuthorizationRequest &, const Model::DeleteVpcPeeringAuthorizationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteVpcPeeringAuthorizationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeGameServerRequest &, const Model::DescribeGameServerOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeGameServerResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateVpcPeeringAuthorizationRequest &, const Model::CreateVpcPeeringAuthorizationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateVpcPeeringAuthorizationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateScriptRequest &, const Model::UpdateScriptOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateScriptResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateGameServerRequest &, const Model::UpdateGameServerOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateGameServerResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateGameSessionRequest &, const Model::UpdateGameSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateGameSessionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeAliasRequest &, const Model::DescribeAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeAliasResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateContainerGroupDefinitionRequest &, const Model::CreateContainerGroupDefinitionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateContainerGroupDefinitionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeInstancesRequest &, const Model::DescribeInstancesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeInstancesResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::SearchGameSessionsRequest &, const Model::SearchGameSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> SearchGameSessionsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::GetComputeAuthTokenRequest &, const Model::GetComputeAuthTokenOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> GetComputeAuthTokenResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteAliasRequest &, const Model::DeleteAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteAliasResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeFleetPortSettingsRequest &, const Model::DescribeFleetPortSettingsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeFleetPortSettingsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateContainerFleetRequest &, const Model::CreateContainerFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateContainerFleetResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeScalingPoliciesRequest &, const Model::DescribeScalingPoliciesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeScalingPoliciesResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateFleetPortSettingsRequest &, const Model::UpdateFleetPortSettingsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateFleetPortSettingsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeFleetAttributesRequest &, const Model::DescribeFleetAttributesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeFleetAttributesResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::StopGameSessionPlacementRequest &, const Model::StopGameSessionPlacementOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> StopGameSessionPlacementResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateContainerFleetRequest &, const Model::UpdateContainerFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateContainerFleetResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreatePlayerSessionRequest &, const Model::CreatePlayerSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreatePlayerSessionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteLocationRequest &, const Model::DeleteLocationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteLocationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateGameSessionQueueRequest &, const Model::CreateGameSessionQueueOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateGameSessionQueueResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::GetGameSessionLogUrlRequest &, const Model::GetGameSessionLogUrlOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> GetGameSessionLogUrlResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListAliasesRequest &, const Model::ListAliasesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListAliasesResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateGameServerGroupRequest &, const Model::UpdateGameServerGroupOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateGameServerGroupResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateGameSessionRequest &, const Model::CreateGameSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateGameSessionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListLocationsRequest &, const Model::ListLocationsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListLocationsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeMatchmakingConfigurationsRequest &, const Model::DescribeMatchmakingConfigurationsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeMatchmakingConfigurationsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteFleetRequest &, const Model::DeleteFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteFleetResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeScriptRequest &, const Model::DescribeScriptOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeScriptResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreatePlayerSessionsRequest &, const Model::CreatePlayerSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreatePlayerSessionsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::UpdateMatchmakingConfigurationRequest &, const Model::UpdateMatchmakingConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> UpdateMatchmakingConfigurationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateVpcPeeringConnectionRequest &, const Model::CreateVpcPeeringConnectionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateVpcPeeringConnectionResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateLocationRequest &, const Model::CreateLocationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateLocationResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::RequestUploadCredentialsRequest &, const Model::RequestUploadCredentialsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> RequestUploadCredentialsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ClaimGameServerRequest &, const Model::ClaimGameServerOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ClaimGameServerResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::ListFleetDeploymentsRequest &, const Model::ListFleetDeploymentsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> ListFleetDeploymentsResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::RegisterComputeRequest &, const Model::RegisterComputeOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> RegisterComputeResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DeleteGameSessionQueueRequest &, const Model::DeleteGameSessionQueueOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DeleteGameSessionQueueResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::DescribeFleetLocationCapacityRequest &, const Model::DescribeFleetLocationCapacityOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> DescribeFleetLocationCapacityResponseReceivedHandler
std::function< void(const GameLiftClient *, const Model::CreateMatchmakingRuleSetRequest &, const Model::CreateMatchmakingRuleSetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &)> CreateMatchmakingRuleSetResponseReceivedHandler