7#include <aws/core/utils/Array.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/gamelift/GameLiftRequest.h>
10#include <aws/gamelift/GameLift_EXPORTS.h>
11#include <aws/gamelift/model/S3Location.h>
42 template <
typename ScriptIdT = Aws::String>
44 m_scriptIdHasBeenSet =
true;
45 m_scriptId = std::forward<ScriptIdT>(value);
47 template <
typename ScriptIdT = Aws::String>
61 template <
typename NameT = Aws::String>
63 m_nameHasBeenSet =
true;
64 m_name = std::forward<NameT>(value);
66 template <
typename NameT = Aws::String>
68 SetName(std::forward<NameT>(value));
80 template <
typename VersionT = Aws::String>
82 m_versionHasBeenSet =
true;
83 m_version = std::forward<VersionT>(value);
85 template <
typename VersionT = Aws::String>
105 template <
typename StorageLocationT = S3Location>
107 m_storageLocationHasBeenSet =
true;
108 m_storageLocation = std::forward<StorageLocationT>(value);
110 template <
typename StorageLocationT = S3Location>
128 template <
typename ZipFileT = Aws::Utils::ByteBuffer>
130 m_zipFileHasBeenSet =
true;
131 m_zipFile = std::forward<ZipFileT>(value);
133 template <
typename ZipFileT = Aws::Utils::ByteBuffer>
149 bool m_scriptIdHasBeenSet =
false;
150 bool m_nameHasBeenSet =
false;
151 bool m_versionHasBeenSet =
false;
152 bool m_storageLocationHasBeenSet =
false;
153 bool m_zipFileHasBeenSet =
false;
bool ZipFileHasBeenSet() const
void SetZipFile(ZipFileT &&value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
void SetScriptId(ScriptIdT &&value)
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
const Aws::String & GetVersion() const
void SetStorageLocation(StorageLocationT &&value)
const Aws::String & GetScriptId() const
void SetVersion(VersionT &&value)
bool StorageLocationHasBeenSet() const
bool VersionHasBeenSet() const
bool NameHasBeenSet() const
UpdateScriptRequest & WithZipFile(ZipFileT &&value)
void SetName(NameT &&value)
AWS_GAMELIFT_API UpdateScriptRequest()=default
virtual const char * GetServiceRequestName() const override
UpdateScriptRequest & WithVersion(VersionT &&value)
bool ScriptIdHasBeenSet() const
const Aws::String & GetName() const
const Aws::Utils::ByteBuffer & GetZipFile() const
UpdateScriptRequest & WithScriptId(ScriptIdT &&value)
UpdateScriptRequest & WithName(NameT &&value)
const S3Location & GetStorageLocation() const
UpdateScriptRequest & WithStorageLocation(StorageLocationT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String