7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
40 template <
typename FleetIdT = Aws::String>
42 m_fleetIdHasBeenSet =
true;
43 m_fleetId = std::forward<FleetIdT>(value);
45 template <
typename FleetIdT = Aws::String>
59 template <
typename InstanceIdT = Aws::String>
61 m_instanceIdHasBeenSet =
true;
62 m_instanceId = std::forward<InstanceIdT>(value);
64 template <
typename InstanceIdT = Aws::String>
76 inline int GetLimit()
const {
return m_limit; }
79 m_limitHasBeenSet =
true;
96 template <
typename NextTokenT = Aws::String>
98 m_nextTokenHasBeenSet =
true;
99 m_nextToken = std::forward<NextTokenT>(value);
101 template <
typename NextTokenT = Aws::String>
115 template <
typename LocationT = Aws::String>
117 m_locationHasBeenSet =
true;
118 m_location = std::forward<LocationT>(value);
120 template <
typename LocationT = Aws::String>
128 bool m_fleetIdHasBeenSet =
false;
131 bool m_instanceIdHasBeenSet =
false;
134 bool m_limitHasBeenSet =
false;
137 bool m_nextTokenHasBeenSet =
false;
140 bool m_locationHasBeenSet =
false;
const Aws::String & GetFleetId() const
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
void SetLocation(LocationT &&value)
bool NextTokenHasBeenSet() const
const Aws::String & GetInstanceId() const
DescribeInstancesRequest & WithLocation(LocationT &&value)
void SetNextToken(NextTokenT &&value)
void SetFleetId(FleetIdT &&value)
AWS_GAMELIFT_API DescribeInstancesRequest()=default
bool FleetIdHasBeenSet() const
virtual const char * GetServiceRequestName() const override
const Aws::String & GetLocation() const
DescribeInstancesRequest & WithNextToken(NextTokenT &&value)
bool LocationHasBeenSet() const
DescribeInstancesRequest & WithInstanceId(InstanceIdT &&value)
const Aws::String & GetNextToken() const
DescribeInstancesRequest & WithLimit(int value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
bool LimitHasBeenSet() const
bool InstanceIdHasBeenSet() const
DescribeInstancesRequest & WithFleetId(FleetIdT &&value)
void SetInstanceId(InstanceIdT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String