7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
10#include <aws/gamelift/model/RoutingStrategy.h>
41 template <
typename AliasIdT = Aws::String>
43 m_aliasIdHasBeenSet =
true;
44 m_aliasId = std::forward<AliasIdT>(value);
46 template <
typename AliasIdT = Aws::String>
60 template <
typename NameT = Aws::String>
62 m_nameHasBeenSet =
true;
63 m_name = std::forward<NameT>(value);
65 template <
typename NameT = Aws::String>
67 SetName(std::forward<NameT>(value));
78 template <
typename DescriptionT = Aws::String>
80 m_descriptionHasBeenSet =
true;
81 m_description = std::forward<DescriptionT>(value);
83 template <
typename DescriptionT = Aws::String>
97 template <
typename RoutingStrategyT = RoutingStrategy>
99 m_routingStrategyHasBeenSet =
true;
100 m_routingStrategy = std::forward<RoutingStrategyT>(value);
102 template <
typename RoutingStrategyT = RoutingStrategy>
116 bool m_aliasIdHasBeenSet =
false;
117 bool m_nameHasBeenSet =
false;
118 bool m_descriptionHasBeenSet =
false;
119 bool m_routingStrategyHasBeenSet =
false;
const RoutingStrategy & GetRoutingStrategy() const
const Aws::String & GetName() const
void SetDescription(DescriptionT &&value)
bool AliasIdHasBeenSet() const
bool DescriptionHasBeenSet() const
void SetRoutingStrategy(RoutingStrategyT &&value)
UpdateAliasRequest & WithDescription(DescriptionT &&value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
bool NameHasBeenSet() const
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
UpdateAliasRequest & WithName(NameT &&value)
UpdateAliasRequest & WithAliasId(AliasIdT &&value)
const Aws::String & GetAliasId() const
void SetName(NameT &&value)
UpdateAliasRequest & WithRoutingStrategy(RoutingStrategyT &&value)
const Aws::String & GetDescription() const
virtual const char * GetServiceRequestName() const override
AWS_GAMELIFT_API UpdateAliasRequest()=default
bool RoutingStrategyHasBeenSet() const
void SetAliasId(AliasIdT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String