7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
10#include <aws/gamelift/model/ScalingStatusType.h>
41 template <
typename FleetIdT = Aws::String>
43 m_fleetIdHasBeenSet =
true;
44 m_fleetId = std::forward<FleetIdT>(value);
46 template <
typename FleetIdT = Aws::String>
69 m_statusFilterHasBeenSet =
true;
70 m_statusFilter = value;
83 inline int GetLimit()
const {
return m_limit; }
86 m_limitHasBeenSet =
true;
103 template <
typename NextTokenT = Aws::String>
105 m_nextTokenHasBeenSet =
true;
106 m_nextToken = std::forward<NextTokenT>(value);
108 template <
typename NextTokenT = Aws::String>
122 template <
typename LocationT = Aws::String>
124 m_locationHasBeenSet =
true;
125 m_location = std::forward<LocationT>(value);
127 template <
typename LocationT = Aws::String>
143 bool m_fleetIdHasBeenSet =
false;
144 bool m_statusFilterHasBeenSet =
false;
145 bool m_limitHasBeenSet =
false;
146 bool m_nextTokenHasBeenSet =
false;
147 bool m_locationHasBeenSet =
false;
DescribeScalingPoliciesRequest & WithFleetId(FleetIdT &&value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
bool FleetIdHasBeenSet() const
DescribeScalingPoliciesRequest & WithLocation(LocationT &&value)
bool LimitHasBeenSet() const
ScalingStatusType GetStatusFilter() const
bool LocationHasBeenSet() const
void SetLocation(LocationT &&value)
const Aws::String & GetLocation() const
bool NextTokenHasBeenSet() const
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
DescribeScalingPoliciesRequest & WithLimit(int value)
bool StatusFilterHasBeenSet() const
void SetFleetId(FleetIdT &&value)
const Aws::String & GetNextToken() const
void SetStatusFilter(ScalingStatusType value)
DescribeScalingPoliciesRequest & WithStatusFilter(ScalingStatusType value)
AWS_GAMELIFT_API DescribeScalingPoliciesRequest()=default
virtual const char * GetServiceRequestName() const override
void SetNextToken(NextTokenT &&value)
DescribeScalingPoliciesRequest & WithNextToken(NextTokenT &&value)
const Aws::String & GetFleetId() const
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String