7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/gamelift/GameLiftRequest.h>
10#include <aws/gamelift/GameLift_EXPORTS.h>
41 template <
typename FleetIdT = Aws::String>
43 m_fleetIdHasBeenSet =
true;
44 m_fleetId = std::forward<FleetIdT>(value);
46 template <
typename FleetIdT = Aws::String>
61 template <
typename LocationsT = Aws::Vector<Aws::String>>
63 m_locationsHasBeenSet =
true;
64 m_locations = std::forward<LocationsT>(value);
66 template <
typename LocationsT = Aws::Vector<Aws::String>>
71 template <
typename LocationsT = Aws::String>
73 m_locationsHasBeenSet =
true;
74 m_locations.emplace_back(std::forward<LocationsT>(value));
85 inline int GetLimit()
const {
return m_limit; }
88 m_limitHasBeenSet =
true;
105 template <
typename NextTokenT = Aws::String>
107 m_nextTokenHasBeenSet =
true;
108 m_nextToken = std::forward<NextTokenT>(value);
110 template <
typename NextTokenT = Aws::String>
124 bool m_fleetIdHasBeenSet =
false;
125 bool m_locationsHasBeenSet =
false;
126 bool m_limitHasBeenSet =
false;
127 bool m_nextTokenHasBeenSet =
false;
bool LimitHasBeenSet() const
void SetLocations(LocationsT &&value)
void SetFleetId(FleetIdT &&value)
const Aws::String & GetFleetId() const
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
const Aws::Vector< Aws::String > & GetLocations() const
DescribeFleetLocationAttributesRequest & WithLocations(LocationsT &&value)
bool FleetIdHasBeenSet() const
const Aws::String & GetNextToken() const
AWS_GAMELIFT_API Aws::String SerializePayload() const override
bool LocationsHasBeenSet() const
AWS_GAMELIFT_API DescribeFleetLocationAttributesRequest()=default
DescribeFleetLocationAttributesRequest & WithFleetId(FleetIdT &&value)
virtual const char * GetServiceRequestName() const override
void SetNextToken(NextTokenT &&value)
DescribeFleetLocationAttributesRequest & AddLocations(LocationsT &&value)
bool NextTokenHasBeenSet() const
DescribeFleetLocationAttributesRequest & WithLimit(int value)
DescribeFleetLocationAttributesRequest & WithNextToken(NextTokenT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector