AWS SDK for C++

AWS SDK for C++ Version 1.11.685

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DeleteContainerGroupDefinitionRequest.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
10
11#include <utility>
12
13namespace Aws {
14namespace GameLift {
15namespace Model {
16
20 public:
21 AWS_GAMELIFT_API DeleteContainerGroupDefinitionRequest() = default;
22
23 // Service request name is the Operation name which will send this request out,
24 // each operation should has unique request name, so that we can get operation's name from this request.
25 // Note: this is not true for response, multiple operations may have the same response name,
26 // so we can not get operation's name from response.
27 inline virtual const char* GetServiceRequestName() const override { return "DeleteContainerGroupDefinition"; }
28
29 AWS_GAMELIFT_API Aws::String SerializePayload() const override;
30
32
34
38 inline const Aws::String& GetName() const { return m_name; }
39 inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
40 template <typename NameT = Aws::String>
41 void SetName(NameT&& value) {
42 m_nameHasBeenSet = true;
43 m_name = std::forward<NameT>(value);
44 }
45 template <typename NameT = Aws::String>
47 SetName(std::forward<NameT>(value));
48 return *this;
49 }
51
53
56 inline int GetVersionNumber() const { return m_versionNumber; }
57 inline bool VersionNumberHasBeenSet() const { return m_versionNumberHasBeenSet; }
58 inline void SetVersionNumber(int value) {
59 m_versionNumberHasBeenSet = true;
60 m_versionNumber = value;
61 }
63 SetVersionNumber(value);
64 return *this;
65 }
67
69
73 inline int GetVersionCountToRetain() const { return m_versionCountToRetain; }
74 inline bool VersionCountToRetainHasBeenSet() const { return m_versionCountToRetainHasBeenSet; }
75 inline void SetVersionCountToRetain(int value) {
76 m_versionCountToRetainHasBeenSet = true;
77 m_versionCountToRetain = value;
78 }
81 return *this;
82 }
84 private:
85 Aws::String m_name;
86 bool m_nameHasBeenSet = false;
87
88 int m_versionNumber{0};
89 bool m_versionNumberHasBeenSet = false;
90
91 int m_versionCountToRetain{0};
92 bool m_versionCountToRetainHasBeenSet = false;
93};
94
95} // namespace Model
96} // namespace GameLift
97} // namespace Aws
DeleteContainerGroupDefinitionRequest & WithName(NameT &&value)
DeleteContainerGroupDefinitionRequest & WithVersionCountToRetain(int value)
AWS_GAMELIFT_API Aws::String SerializePayload() const override
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String