7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLiftRequest.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
27 inline virtual const char*
GetServiceRequestName()
const override {
return "DescribeContainerGroupDefinition"; }
41 template <
typename NameT = Aws::String>
43 m_nameHasBeenSet =
true;
44 m_name = std::forward<NameT>(value);
46 template <
typename NameT = Aws::String>
48 SetName(std::forward<NameT>(value));
60 m_versionNumberHasBeenSet =
true;
61 m_versionNumber = value;
70 bool m_nameHasBeenSet =
false;
72 int m_versionNumber{0};
73 bool m_versionNumberHasBeenSet =
false;
DescribeContainerGroupDefinitionRequest & WithVersionNumber(int value)
void SetName(NameT &&value)
bool NameHasBeenSet() const
void SetVersionNumber(int value)
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
AWS_GAMELIFT_API Aws::String SerializePayload() const override
DescribeContainerGroupDefinitionRequest & WithName(NameT &&value)
const Aws::String & GetName() const
bool VersionNumberHasBeenSet() const
virtual const char * GetServiceRequestName() const override
int GetVersionNumber() const
AWS_GAMELIFT_API DescribeContainerGroupDefinitionRequest()=default
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String