7#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/gameliftstreams/model/RuntimeEnvironment.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
11#include <aws/gameliftstreams/model/ApplicationStatus.h>
12#include <aws/gameliftstreams/model/ApplicationStatusReason.h>
13#include <aws/core/utils/DateTime.h>
14#include <aws/gameliftstreams/model/ReplicationStatus.h>
19template<
typename RESULT_TYPE>
20class AmazonWebServiceResult;
29namespace GameLiftStreams
51 template<
typename ArnT = Aws::String>
52 void SetArn(ArnT&& value) { m_arnHasBeenSet =
true; m_arn = std::forward<ArnT>(value); }
53 template<
typename ArnT = Aws::String>
62 template<
typename DescriptionT = Aws::String>
63 void SetDescription(DescriptionT&& value) { m_descriptionHasBeenSet =
true; m_description = std::forward<DescriptionT>(value); }
64 template<
typename DescriptionT = Aws::String>
82 template<
typename RuntimeEnvironmentT = RuntimeEnvironment>
83 void SetRuntimeEnvironment(RuntimeEnvironmentT&& value) { m_runtimeEnvironmentHasBeenSet =
true; m_runtimeEnvironment = std::forward<RuntimeEnvironmentT>(value); }
84 template<
typename RuntimeEnvironmentT = RuntimeEnvironment>
94 template<
typename ExecutablePathT = Aws::String>
95 void SetExecutablePath(ExecutablePathT&& value) { m_executablePathHasBeenSet =
true; m_executablePath = std::forward<ExecutablePathT>(value); }
96 template<
typename ExecutablePathT = Aws::String>
110 template<
typename ApplicationLogPathsT = Aws::Vector<Aws::String>>
111 void SetApplicationLogPaths(ApplicationLogPathsT&& value) { m_applicationLogPathsHasBeenSet =
true; m_applicationLogPaths = std::forward<ApplicationLogPathsT>(value); }
112 template<
typename ApplicationLogPathsT = Aws::Vector<Aws::String>>
114 template<
typename ApplicationLogPathsT = Aws::String>
125 template<
typename ApplicationLogOutputUriT = Aws::String>
126 void SetApplicationLogOutputUri(ApplicationLogOutputUriT&& value) { m_applicationLogOutputUriHasBeenSet =
true; m_applicationLogOutputUri = std::forward<ApplicationLogOutputUriT>(value); }
127 template<
typename ApplicationLogOutputUriT = Aws::String>
137 template<
typename ApplicationSourceUriT = Aws::String>
138 void SetApplicationSourceUri(ApplicationSourceUriT&& value) { m_applicationSourceUriHasBeenSet =
true; m_applicationSourceUri = std::forward<ApplicationSourceUriT>(value); }
139 template<
typename ApplicationSourceUriT = Aws::String>
149 template<
typename IdT = Aws::String>
150 void SetId(IdT&& value) { m_idHasBeenSet =
true; m_id = std::forward<IdT>(value); }
151 template<
typename IdT = Aws::String>
189 template<
typename ReplicationStatusesT = Aws::Vector<ReplicationStatus>>
190 void SetReplicationStatuses(ReplicationStatusesT&& value) { m_replicationStatusesHasBeenSet =
true; m_replicationStatuses = std::forward<ReplicationStatusesT>(value); }
191 template<
typename ReplicationStatusesT = Aws::Vector<ReplicationStatus>>
193 template<
typename ReplicationStatusesT = ReplicationStatus>
204 template<
typename CreatedAtT = Aws::Utils::DateTime>
205 void SetCreatedAt(CreatedAtT&& value) { m_createdAtHasBeenSet =
true; m_createdAt = std::forward<CreatedAtT>(value); }
206 template<
typename CreatedAtT = Aws::Utils::DateTime>
217 template<
typename LastUpdatedAtT = Aws::Utils::DateTime>
218 void SetLastUpdatedAt(LastUpdatedAtT&& value) { m_lastUpdatedAtHasBeenSet =
true; m_lastUpdatedAt = std::forward<LastUpdatedAtT>(value); }
219 template<
typename LastUpdatedAtT = Aws::Utils::DateTime>
229 template<
typename AssociatedStreamGroupsT = Aws::Vector<Aws::String>>
230 void SetAssociatedStreamGroups(AssociatedStreamGroupsT&& value) { m_associatedStreamGroupsHasBeenSet =
true; m_associatedStreamGroups = std::forward<AssociatedStreamGroupsT>(value); }
231 template<
typename AssociatedStreamGroupsT = Aws::Vector<Aws::String>>
233 template<
typename AssociatedStreamGroupsT = Aws::String>
240 template<
typename RequestIdT = Aws::String>
241 void SetRequestId(RequestIdT&& value) { m_requestIdHasBeenSet =
true; m_requestId = std::forward<RequestIdT>(value); }
242 template<
typename RequestIdT = Aws::String>
248 bool m_arnHasBeenSet =
false;
251 bool m_descriptionHasBeenSet =
false;
254 bool m_runtimeEnvironmentHasBeenSet =
false;
257 bool m_executablePathHasBeenSet =
false;
260 bool m_applicationLogPathsHasBeenSet =
false;
263 bool m_applicationLogOutputUriHasBeenSet =
false;
266 bool m_applicationSourceUriHasBeenSet =
false;
269 bool m_idHasBeenSet =
false;
272 bool m_statusHasBeenSet =
false;
275 bool m_statusReasonHasBeenSet =
false;
278 bool m_replicationStatusesHasBeenSet =
false;
281 bool m_createdAtHasBeenSet =
false;
284 bool m_lastUpdatedAtHasBeenSet =
false;
287 bool m_associatedStreamGroupsHasBeenSet =
false;
290 bool m_requestIdHasBeenSet =
false;
CreateApplicationResult & WithApplicationLogPaths(ApplicationLogPathsT &&value)
CreateApplicationResult & WithApplicationSourceUri(ApplicationSourceUriT &&value)
const Aws::Utils::DateTime & GetCreatedAt() const
CreateApplicationResult & WithStatus(ApplicationStatus value)
ApplicationStatusReason GetStatusReason() const
void SetRuntimeEnvironment(RuntimeEnvironmentT &&value)
CreateApplicationResult & WithRequestId(RequestIdT &&value)
CreateApplicationResult & AddApplicationLogPaths(ApplicationLogPathsT &&value)
const Aws::String & GetApplicationLogOutputUri() const
CreateApplicationResult & WithCreatedAt(CreatedAtT &&value)
void SetStatusReason(ApplicationStatusReason value)
const Aws::Vector< Aws::String > & GetAssociatedStreamGroups() const
const Aws::String & GetExecutablePath() const
const Aws::Utils::DateTime & GetLastUpdatedAt() const
CreateApplicationResult & WithExecutablePath(ExecutablePathT &&value)
const Aws::Vector< Aws::String > & GetApplicationLogPaths() const
const Aws::String & GetId() const
void SetExecutablePath(ExecutablePathT &&value)
const Aws::String & GetDescription() const
CreateApplicationResult & WithRuntimeEnvironment(RuntimeEnvironmentT &&value)
const Aws::Vector< ReplicationStatus > & GetReplicationStatuses() const
AWS_GAMELIFTSTREAMS_API CreateApplicationResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
const RuntimeEnvironment & GetRuntimeEnvironment() const
void SetStatus(ApplicationStatus value)
const Aws::String & GetArn() const
void SetApplicationSourceUri(ApplicationSourceUriT &&value)
void SetLastUpdatedAt(LastUpdatedAtT &&value)
const Aws::String & GetRequestId() const
CreateApplicationResult & WithAssociatedStreamGroups(AssociatedStreamGroupsT &&value)
CreateApplicationResult & WithStatusReason(ApplicationStatusReason value)
void SetCreatedAt(CreatedAtT &&value)
CreateApplicationResult & AddReplicationStatuses(ReplicationStatusesT &&value)
CreateApplicationResult & WithId(IdT &&value)
AWS_GAMELIFTSTREAMS_API CreateApplicationResult()=default
void SetReplicationStatuses(ReplicationStatusesT &&value)
CreateApplicationResult & WithApplicationLogOutputUri(ApplicationLogOutputUriT &&value)
CreateApplicationResult & WithDescription(DescriptionT &&value)
CreateApplicationResult & WithReplicationStatuses(ReplicationStatusesT &&value)
ApplicationStatus GetStatus() const
void SetRequestId(RequestIdT &&value)
CreateApplicationResult & WithLastUpdatedAt(LastUpdatedAtT &&value)
void SetArn(ArnT &&value)
AWS_GAMELIFTSTREAMS_API CreateApplicationResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
void SetAssociatedStreamGroups(AssociatedStreamGroupsT &&value)
void SetDescription(DescriptionT &&value)
const Aws::String & GetApplicationSourceUri() const
void SetApplicationLogOutputUri(ApplicationLogOutputUriT &&value)
CreateApplicationResult & AddAssociatedStreamGroups(AssociatedStreamGroupsT &&value)
CreateApplicationResult & WithArn(ArnT &&value)
void SetApplicationLogPaths(ApplicationLogPathsT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue