7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
9#include <aws/gameliftstreams/model/RuntimeEnvironmentType.h>
20namespace GameLiftStreams {
53 m_typeHasBeenSet =
true;
68 template <
typename VersionT = Aws::String>
70 m_versionHasBeenSet =
true;
71 m_version = std::forward<VersionT>(value);
73 template <
typename VersionT = Aws::String>
83 bool m_typeHasBeenSet =
false;
84 bool m_versionHasBeenSet =
false;
bool VersionHasBeenSet() const
RuntimeEnvironment & WithVersion(VersionT &&value)
RuntimeEnvironment & WithType(RuntimeEnvironmentType value)
RuntimeEnvironmentType GetType() const
AWS_GAMELIFTSTREAMS_API RuntimeEnvironment & operator=(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFTSTREAMS_API Aws::Utils::Json::JsonValue Jsonize() const
const Aws::String & GetVersion() const
void SetVersion(VersionT &&value)
bool TypeHasBeenSet() const
void SetType(RuntimeEnvironmentType value)
AWS_GAMELIFTSTREAMS_API RuntimeEnvironment(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFTSTREAMS_API RuntimeEnvironment()=default
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue