7#include <aws/core/utils/DateTime.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
10#include <aws/gameliftstreams/model/ApplicationStatus.h>
11#include <aws/gameliftstreams/model/RuntimeEnvironment.h>
22namespace GameLiftStreams {
50 template <
typename ArnT = Aws::String>
52 m_arnHasBeenSet =
true;
53 m_arn = std::forward<ArnT>(value);
55 template <
typename ArnT = Aws::String>
57 SetArn(std::forward<ArnT>(value));
69 template <
typename IdT = Aws::String>
71 m_idHasBeenSet =
true;
72 m_id = std::forward<IdT>(value);
74 template <
typename IdT = Aws::String>
76 SetId(std::forward<IdT>(value));
87 template <
typename DescriptionT = Aws::String>
89 m_descriptionHasBeenSet =
true;
90 m_description = std::forward<DescriptionT>(value);
92 template <
typename DescriptionT = Aws::String>
117 m_statusHasBeenSet =
true;
134 template <
typename CreatedAtT = Aws::Utils::DateTime>
136 m_createdAtHasBeenSet =
true;
137 m_createdAt = std::forward<CreatedAtT>(value);
139 template <
typename CreatedAtT = Aws::Utils::DateTime>
154 template <
typename LastUpdatedAtT = Aws::Utils::DateTime>
156 m_lastUpdatedAtHasBeenSet =
true;
157 m_lastUpdatedAt = std::forward<LastUpdatedAtT>(value);
159 template <
typename LastUpdatedAtT = Aws::Utils::DateTime>
181 template <
typename RuntimeEnvironmentT = RuntimeEnvironment>
183 m_runtimeEnvironmentHasBeenSet =
true;
184 m_runtimeEnvironment = std::forward<RuntimeEnvironmentT>(value);
186 template <
typename RuntimeEnvironmentT = RuntimeEnvironment>
205 RuntimeEnvironment m_runtimeEnvironment;
206 bool m_arnHasBeenSet =
false;
207 bool m_idHasBeenSet =
false;
208 bool m_descriptionHasBeenSet =
false;
209 bool m_statusHasBeenSet =
false;
210 bool m_createdAtHasBeenSet =
false;
211 bool m_lastUpdatedAtHasBeenSet =
false;
212 bool m_runtimeEnvironmentHasBeenSet =
false;
const Aws::String & GetDescription() const
ApplicationSummary & WithArn(ArnT &&value)
AWS_GAMELIFTSTREAMS_API ApplicationSummary()=default
AWS_GAMELIFTSTREAMS_API Aws::Utils::Json::JsonValue Jsonize() const
const Aws::String & GetId() const
ApplicationSummary & WithCreatedAt(CreatedAtT &&value)
const Aws::String & GetArn() const
bool CreatedAtHasBeenSet() const
bool RuntimeEnvironmentHasBeenSet() const
void SetLastUpdatedAt(LastUpdatedAtT &&value)
ApplicationStatus GetStatus() const
void SetDescription(DescriptionT &&value)
const Aws::Utils::DateTime & GetCreatedAt() const
bool ArnHasBeenSet() const
bool LastUpdatedAtHasBeenSet() const
AWS_GAMELIFTSTREAMS_API ApplicationSummary & operator=(Aws::Utils::Json::JsonView jsonValue)
void SetArn(ArnT &&value)
bool IdHasBeenSet() const
AWS_GAMELIFTSTREAMS_API ApplicationSummary(Aws::Utils::Json::JsonView jsonValue)
ApplicationSummary & WithLastUpdatedAt(LastUpdatedAtT &&value)
bool StatusHasBeenSet() const
void SetRuntimeEnvironment(RuntimeEnvironmentT &&value)
ApplicationSummary & WithDescription(DescriptionT &&value)
void SetCreatedAt(CreatedAtT &&value)
ApplicationSummary & WithStatus(ApplicationStatus value)
bool DescriptionHasBeenSet() const
const Aws::Utils::DateTime & GetLastUpdatedAt() const
void SetStatus(ApplicationStatus value)
ApplicationSummary & WithId(IdT &&value)
const RuntimeEnvironment & GetRuntimeEnvironment() const
ApplicationSummary & WithRuntimeEnvironment(RuntimeEnvironmentT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue