AWS SDK for C++

AWS SDK for C++ Version 1.11.747

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RequestUploadCredentialsResult.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLift_EXPORTS.h>
9#include <aws/gamelift/model/AwsCredentials.h>
10#include <aws/gamelift/model/S3Location.h>
11
12#include <utility>
13
14namespace Aws {
15template <typename RESULT_TYPE>
16class AmazonWebServiceResult;
17
18namespace Utils {
19namespace Json {
20class JsonValue;
21} // namespace Json
22} // namespace Utils
23namespace GameLift {
24namespace Model {
26 public:
27 AWS_GAMELIFT_API RequestUploadCredentialsResult() = default;
30
32
37 inline const AwsCredentials& GetUploadCredentials() const { return m_uploadCredentials; }
38 template <typename UploadCredentialsT = AwsCredentials>
39 void SetUploadCredentials(UploadCredentialsT&& value) {
40 m_uploadCredentialsHasBeenSet = true;
41 m_uploadCredentials = std::forward<UploadCredentialsT>(value);
42 }
43 template <typename UploadCredentialsT = AwsCredentials>
45 SetUploadCredentials(std::forward<UploadCredentialsT>(value));
46 return *this;
47 }
49
51
55 inline const S3Location& GetStorageLocation() const { return m_storageLocation; }
56 template <typename StorageLocationT = S3Location>
57 void SetStorageLocation(StorageLocationT&& value) {
58 m_storageLocationHasBeenSet = true;
59 m_storageLocation = std::forward<StorageLocationT>(value);
60 }
61 template <typename StorageLocationT = S3Location>
63 SetStorageLocation(std::forward<StorageLocationT>(value));
64 return *this;
65 }
67
69
70 inline const Aws::String& GetRequestId() const { return m_requestId; }
71 template <typename RequestIdT = Aws::String>
72 void SetRequestId(RequestIdT&& value) {
73 m_requestIdHasBeenSet = true;
74 m_requestId = std::forward<RequestIdT>(value);
75 }
76 template <typename RequestIdT = Aws::String>
78 SetRequestId(std::forward<RequestIdT>(value));
79 return *this;
80 }
82 private:
83 AwsCredentials m_uploadCredentials;
84
85 S3Location m_storageLocation;
86
87 Aws::String m_requestId;
88 bool m_uploadCredentialsHasBeenSet = false;
89 bool m_storageLocationHasBeenSet = false;
90 bool m_requestIdHasBeenSet = false;
91};
92
93} // namespace Model
94} // namespace GameLift
95} // namespace Aws
RequestUploadCredentialsResult & WithUploadCredentials(UploadCredentialsT &&value)
RequestUploadCredentialsResult & WithRequestId(RequestIdT &&value)
AWS_GAMELIFT_API RequestUploadCredentialsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
RequestUploadCredentialsResult & WithStorageLocation(StorageLocationT &&value)
AWS_GAMELIFT_API RequestUploadCredentialsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API RequestUploadCredentialsResult()=default
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue