7#include <aws/core/utils/DateTime.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
10#include <aws/gamelift/model/RoutingStrategy.h>
34 AWS_GAMELIFT_API
Alias() =
default;
45 template <
typename AliasIdT = Aws::String>
47 m_aliasIdHasBeenSet =
true;
48 m_aliasId = std::forward<AliasIdT>(value);
50 template <
typename AliasIdT = Aws::String>
64 template <
typename NameT = Aws::String>
66 m_nameHasBeenSet =
true;
67 m_name = std::forward<NameT>(value);
69 template <
typename NameT = Aws::String>
71 SetName(std::forward<NameT>(value));
87 template <
typename AliasArnT = Aws::String>
89 m_aliasArnHasBeenSet =
true;
90 m_aliasArn = std::forward<AliasArnT>(value);
92 template <
typename AliasArnT = Aws::String>
105 template <
typename DescriptionT = Aws::String>
107 m_descriptionHasBeenSet =
true;
108 m_description = std::forward<DescriptionT>(value);
110 template <
typename DescriptionT = Aws::String>
124 template <
typename RoutingStrategyT = RoutingStrategy>
126 m_routingStrategyHasBeenSet =
true;
127 m_routingStrategy = std::forward<RoutingStrategyT>(value);
129 template <
typename RoutingStrategyT = RoutingStrategy>
144 template <
typename CreationTimeT = Aws::Utils::DateTime>
146 m_creationTimeHasBeenSet =
true;
147 m_creationTime = std::forward<CreationTimeT>(value);
149 template <
typename CreationTimeT = Aws::Utils::DateTime>
164 template <
typename LastUpdatedTimeT = Aws::Utils::DateTime>
166 m_lastUpdatedTimeHasBeenSet =
true;
167 m_lastUpdatedTime = std::forward<LastUpdatedTimeT>(value);
169 template <
typename LastUpdatedTimeT = Aws::Utils::DateTime>
189 bool m_aliasIdHasBeenSet =
false;
190 bool m_nameHasBeenSet =
false;
191 bool m_aliasArnHasBeenSet =
false;
192 bool m_descriptionHasBeenSet =
false;
193 bool m_routingStrategyHasBeenSet =
false;
194 bool m_creationTimeHasBeenSet =
false;
195 bool m_lastUpdatedTimeHasBeenSet =
false;
Alias & WithLastUpdatedTime(LastUpdatedTimeT &&value)
bool LastUpdatedTimeHasBeenSet() const
const Aws::Utils::DateTime & GetCreationTime() const
bool NameHasBeenSet() const
void SetLastUpdatedTime(LastUpdatedTimeT &&value)
const Aws::String & GetAliasId() const
bool DescriptionHasBeenSet() const
Alias & WithAliasId(AliasIdT &&value)
void SetDescription(DescriptionT &&value)
Alias & WithAliasArn(AliasArnT &&value)
void SetAliasArn(AliasArnT &&value)
const Aws::Utils::DateTime & GetLastUpdatedTime() const
AWS_GAMELIFT_API Alias(Aws::Utils::Json::JsonView jsonValue)
const Aws::String & GetAliasArn() const
AWS_GAMELIFT_API Alias & operator=(Aws::Utils::Json::JsonView jsonValue)
const RoutingStrategy & GetRoutingStrategy() const
const Aws::String & GetDescription() const
void SetName(NameT &&value)
bool RoutingStrategyHasBeenSet() const
Alias & WithName(NameT &&value)
const Aws::String & GetName() const
Alias & WithRoutingStrategy(RoutingStrategyT &&value)
Alias & WithDescription(DescriptionT &&value)
void SetCreationTime(CreationTimeT &&value)
void SetAliasId(AliasIdT &&value)
void SetRoutingStrategy(RoutingStrategyT &&value)
bool AliasIdHasBeenSet() const
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
Alias & WithCreationTime(CreationTimeT &&value)
bool AliasArnHasBeenSet() const
bool CreationTimeHasBeenSet() const
AWS_GAMELIFT_API Alias()=default
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue