CfnScriptPropsMixin

class aws_cdk.mixins_preview.aws_gamelift.mixins.CfnScriptPropsMixin(props, *, strategy=None)

Bases: Mixin

The AWS::GameLift::Script resource creates a new script record for your Realtime Servers script.

Realtime scripts are JavaScript that provide configuration settings and optional custom game logic for your game. The script is deployed when you create a Realtime Servers fleet to host your game sessions. Script logic is executed during an active game session.

See:

http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-script.html

CloudformationResource:

AWS::GameLift::Script

Mixin:

true

ExampleMetadata:

fixture=_generated

Example:

# The code below shows an example of how to instantiate this type.
# The values are placeholders you should change.
from aws_cdk.mixins_preview import mixins
from aws_cdk.mixins_preview.aws_gamelift import mixins as gamelift_mixins

cfn_script_props_mixin = gamelift_mixins.CfnScriptPropsMixin(gamelift_mixins.CfnScriptMixinProps(
    name="name",
    storage_location=gamelift_mixins.CfnScriptPropsMixin.S3LocationProperty(
        bucket="bucket",
        key="key",
        object_version="objectVersion",
        role_arn="roleArn"
    ),
    tags=[CfnTag(
        key="key",
        value="value"
    )],
    version="version"
),
    strategy=mixins.PropertyMergeStrategy.OVERRIDE
)

Create a mixin to apply properties to AWS::GameLift::Script.

Parameters:
  • props (Union[CfnScriptMixinProps, Dict[str, Any]]) – L1 properties to apply.

  • strategy (Optional[PropertyMergeStrategy]) – (experimental) Strategy for merging nested properties. Default: - PropertyMergeStrategy.MERGE

Methods

apply_to(construct)

Apply the mixin properties to the construct.

Parameters:

construct (IConstruct)

Return type:

IConstruct

supports(construct)

Check if this mixin supports the given construct.

Parameters:

construct (IConstruct)

Return type:

bool

Attributes

CFN_PROPERTY_KEYS = ['name', 'storageLocation', 'tags', 'version']

Static Methods

classmethod is_mixin(x)

(experimental) Checks if x is a Mixin.

Parameters:

x (Any) – Any object.

Return type:

bool

Returns:

true if x is an object created from a class which extends Mixin.

Stability:

experimental

S3LocationProperty

class CfnScriptPropsMixin.S3LocationProperty(*, bucket=None, key=None, object_version=None, role_arn=None)

Bases: object

The location in Amazon S3 where build or script files can be stored for access by Amazon GameLift.

Parameters:
  • bucket (Optional[str]) – An Amazon S3 bucket identifier. Thename of the S3 bucket. .. epigraph:: Amazon GameLift Servers doesn’t support uploading from Amazon S3 buckets with names that contain a dot (.).

  • key (Optional[str]) – The name of the zip file that contains the build files or script files.

  • object_version (Optional[str]) – The version of the file, if object versioning is turned on for the bucket. Amazon GameLift Servers uses this information when retrieving files from an S3 bucket that you own. Use this parameter to specify a specific version of the file. If not set, the latest version of the file is retrieved.

  • role_arn (Optional[str]) – The Amazon Resource Name ( ARN ) for an IAM role that allows Amazon GameLift Servers to access the S3 bucket.

See:

http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html

ExampleMetadata:

fixture=_generated

Example:

# The code below shows an example of how to instantiate this type.
# The values are placeholders you should change.
from aws_cdk.mixins_preview.aws_gamelift import mixins as gamelift_mixins

s3_location_property = gamelift_mixins.CfnScriptPropsMixin.S3LocationProperty(
    bucket="bucket",
    key="key",
    object_version="objectVersion",
    role_arn="roleArn"
)

Attributes

bucket

An Amazon S3 bucket identifier. Thename of the S3 bucket.

Amazon GameLift Servers doesn’t support uploading from Amazon S3 buckets with names that contain a dot (.).

See:

http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html#cfn-gamelift-script-s3location-bucket

key

The name of the zip file that contains the build files or script files.

See:

http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html#cfn-gamelift-script-s3location-key

object_version

The version of the file, if object versioning is turned on for the bucket.

Amazon GameLift Servers uses this information when retrieving files from an S3 bucket that you own. Use this parameter to specify a specific version of the file. If not set, the latest version of the file is retrieved.

See:

http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html#cfn-gamelift-script-s3location-objectversion

role_arn

The Amazon Resource Name ( ARN ) for an IAM role that allows Amazon GameLift Servers to access the S3 bucket.

See:

http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-script-s3location.html#cfn-gamelift-script-s3location-rolearn