CfnLocationPropsMixin

class aws_cdk.mixins_preview.aws_gamelift.mixins.CfnLocationPropsMixin(props, *, strategy=None)

Bases: Mixin

The AWS::GameLift::Location resource creates a custom location for use in an Anywhere fleet.

See:

http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-location.html

CloudformationResource:

AWS::GameLift::Location

Mixin:

true

ExampleMetadata:

fixture=_generated

Example:

# The code below shows an example of how to instantiate this type.
# The values are placeholders you should change.
from aws_cdk.mixins_preview import mixins
from aws_cdk.mixins_preview.aws_gamelift import mixins as gamelift_mixins

cfn_location_props_mixin = gamelift_mixins.CfnLocationPropsMixin(gamelift_mixins.CfnLocationMixinProps(
    location_name="locationName",
    tags=[CfnTag(
        key="key",
        value="value"
    )]
),
    strategy=mixins.PropertyMergeStrategy.OVERRIDE
)

Create a mixin to apply properties to AWS::GameLift::Location.

Parameters:
  • props (Union[CfnLocationMixinProps, Dict[str, Any]]) – L1 properties to apply.

  • strategy (Optional[PropertyMergeStrategy]) – (experimental) Strategy for merging nested properties. Default: - PropertyMergeStrategy.MERGE

Methods

apply_to(construct)

Apply the mixin properties to the construct.

Parameters:

construct (IConstruct)

Return type:

IConstruct

supports(construct)

Check if this mixin supports the given construct.

Parameters:

construct (IConstruct)

Return type:

bool

Attributes

CFN_PROPERTY_KEYS = ['locationName', 'tags']

Static Methods

classmethod is_mixin(x)

(experimental) Checks if x is a Mixin.

Parameters:

x (Any) – Any object.

Return type:

bool

Returns:

true if x is an object created from a class which extends Mixin.

Stability:

experimental