waitUntilGraphAvailable
suspend fun NeptuneGraphClient.waitUntilGraphAvailable(request: GetGraphRequest, retryStrategy: <Error class: unknown class>? = null): <Error class: unknown class><GetGraphResponse>
suspend fun NeptuneGraphClient.waitUntilGraphAvailable(block: GetGraphRequest.Builder.() -> Unit): <Error class: unknown class><GetGraphResponse>
Wait until Graph is Available