waitUntilInputAttached
suspend fun MediaLiveClient.waitUntilInputAttached(request: DescribeInputRequest, retryStrategy: <Error class: unknown class>? = null): <Error class: unknown class><DescribeInputResponse>
suspend fun MediaLiveClient.waitUntilInputAttached(block: DescribeInputRequest.Builder.() -> Unit): <Error class: unknown class><DescribeInputResponse>
Wait until an input has been attached