waitUntilJobSucceeded
suspend fun DeadlineClient.waitUntilJobSucceeded(request: GetJobRequest, retryStrategy: <Error class: unknown class>? = null): <Error class: unknown class><GetJobResponse>
suspend fun DeadlineClient.waitUntilJobSucceeded(block: GetJobRequest.Builder.() -> Unit): <Error class: unknown class><GetJobResponse>
Wait until a job has succeeded. Fails if the job reaches a non-successful terminal status. Waits up to 1 hour by default.