waitUntilFleetActive
suspend fun DeadlineClient.waitUntilFleetActive(request: GetFleetRequest, retryStrategy: <Error class: unknown class>? = null): <Error class: unknown class><GetFleetResponse>
suspend fun DeadlineClient.waitUntilFleetActive(block: GetFleetRequest.Builder.() -> Unit): <Error class: unknown class><GetFleetResponse>
Wait until a Fleet is activated. Use this after invoking CreateFleet or UpdateFleet.