7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/sagemaker/SageMakerRequest.h>
9#include <aws/sagemaker/SageMaker_EXPORTS.h>
10#include <aws/sagemaker/model/RenderableTask.h>
11#include <aws/sagemaker/model/UiTemplate.h>
42 template <
typename UiTemplateT = UiTemplate>
44 m_uiTemplateHasBeenSet =
true;
45 m_uiTemplate = std::forward<UiTemplateT>(value);
47 template <
typename UiTemplateT = UiTemplate>
61 template <
typename TaskT = RenderableTask>
63 m_taskHasBeenSet =
true;
64 m_task = std::forward<TaskT>(value);
66 template <
typename TaskT = RenderableTask>
68 SetTask(std::forward<TaskT>(value));
80 template <
typename RoleArnT = Aws::String>
82 m_roleArnHasBeenSet =
true;
83 m_roleArn = std::forward<RoleArnT>(value);
85 template <
typename RoleArnT = Aws::String>
102 template <
typename HumanTaskUiArnT = Aws::String>
104 m_humanTaskUiArnHasBeenSet =
true;
105 m_humanTaskUiArn = std::forward<HumanTaskUiArnT>(value);
107 template <
typename HumanTaskUiArnT = Aws::String>
121 bool m_uiTemplateHasBeenSet =
false;
122 bool m_taskHasBeenSet =
false;
123 bool m_roleArnHasBeenSet =
false;
124 bool m_humanTaskUiArnHasBeenSet =
false;
virtual const char * GetServiceRequestName() const override
RenderUiTemplateRequest & WithRoleArn(RoleArnT &&value)
RenderUiTemplateRequest & WithHumanTaskUiArn(HumanTaskUiArnT &&value)
void SetUiTemplate(UiTemplateT &&value)
bool RoleArnHasBeenSet() const
AWS_SAGEMAKER_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
RenderUiTemplateRequest & WithTask(TaskT &&value)
const Aws::String & GetHumanTaskUiArn() const
void SetRoleArn(RoleArnT &&value)
const UiTemplate & GetUiTemplate() const
const Aws::String & GetRoleArn() const
void SetTask(TaskT &&value)
AWS_SAGEMAKER_API RenderUiTemplateRequest()=default
AWS_SAGEMAKER_API Aws::String SerializePayload() const override
bool UiTemplateHasBeenSet() const
bool HumanTaskUiArnHasBeenSet() const
const RenderableTask & GetTask() const
bool TaskHasBeenSet() const
RenderUiTemplateRequest & WithUiTemplate(UiTemplateT &&value)
void SetHumanTaskUiArn(HumanTaskUiArnT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String