7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/guardduty/GuardDuty_EXPORTS.h>
9#include <aws/guardduty/model/ActorProcess.h>
10#include <aws/guardduty/model/Session.h>
11#include <aws/guardduty/model/User.h>
33 AWS_GUARDDUTY_API
Actor() =
default;
44 template <
typename IdT = Aws::String>
46 m_idHasBeenSet =
true;
47 m_id = std::forward<IdT>(value);
49 template <
typename IdT = Aws::String>
51 SetId(std::forward<IdT>(value));
62 template <
typename UserT = User>
64 m_userHasBeenSet =
true;
65 m_user = std::forward<UserT>(value);
67 template <
typename UserT = User>
69 SetUser(std::forward<UserT>(value));
80 template <
typename SessionT = Session>
82 m_sessionHasBeenSet =
true;
83 m_session = std::forward<SessionT>(value);
85 template <
typename SessionT = Session>
100 template <
typename ProcessT = ActorProcess>
102 m_processHasBeenSet =
true;
103 m_process = std::forward<ProcessT>(value);
105 template <
typename ProcessT = ActorProcess>
119 bool m_idHasBeenSet =
false;
120 bool m_userHasBeenSet =
false;
121 bool m_sessionHasBeenSet =
false;
122 bool m_processHasBeenSet =
false;
const ActorProcess & GetProcess() const
bool IdHasBeenSet() const
bool SessionHasBeenSet() const
const User & GetUser() const
Actor & WithId(IdT &&value)
bool UserHasBeenSet() const
void SetSession(SessionT &&value)
const Session & GetSession() const
void SetUser(UserT &&value)
AWS_GUARDDUTY_API Actor()=default
void SetProcess(ProcessT &&value)
AWS_GUARDDUTY_API Aws::Utils::Json::JsonValue Jsonize() const
bool ProcessHasBeenSet() const
Actor & WithProcess(ProcessT &&value)
AWS_GUARDDUTY_API Actor(Aws::Utils::Json::JsonView jsonValue)
const Aws::String & GetId() const
AWS_GUARDDUTY_API Actor & operator=(Aws::Utils::Json::JsonView jsonValue)
Actor & WithUser(UserT &&value)
Actor & WithSession(SessionT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue