AWS SDK for C++

AWS SDK for C++ Version 1.11.717

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UpdateBlueprintRequest.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/glue/GlueRequest.h>
9#include <aws/glue/Glue_EXPORTS.h>
10
11#include <utility>
12
13namespace Aws {
14namespace Glue {
15namespace Model {
16
20 public:
21 AWS_GLUE_API UpdateBlueprintRequest() = default;
22
23 // Service request name is the Operation name which will send this request out,
24 // each operation should has unique request name, so that we can get operation's name from this request.
25 // Note: this is not true for response, multiple operations may have the same response name,
26 // so we can not get operation's name from response.
27 inline virtual const char* GetServiceRequestName() const override { return "UpdateBlueprint"; }
28
29 AWS_GLUE_API Aws::String SerializePayload() const override;
30
32
34
37 inline const Aws::String& GetName() const { return m_name; }
38 inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
39 template <typename NameT = Aws::String>
40 void SetName(NameT&& value) {
41 m_nameHasBeenSet = true;
42 m_name = std::forward<NameT>(value);
43 }
44 template <typename NameT = Aws::String>
46 SetName(std::forward<NameT>(value));
47 return *this;
48 }
50
52
55 inline const Aws::String& GetDescription() const { return m_description; }
56 inline bool DescriptionHasBeenSet() const { return m_descriptionHasBeenSet; }
57 template <typename DescriptionT = Aws::String>
58 void SetDescription(DescriptionT&& value) {
59 m_descriptionHasBeenSet = true;
60 m_description = std::forward<DescriptionT>(value);
61 }
62 template <typename DescriptionT = Aws::String>
63 UpdateBlueprintRequest& WithDescription(DescriptionT&& value) {
64 SetDescription(std::forward<DescriptionT>(value));
65 return *this;
66 }
68
70
73 inline const Aws::String& GetBlueprintLocation() const { return m_blueprintLocation; }
74 inline bool BlueprintLocationHasBeenSet() const { return m_blueprintLocationHasBeenSet; }
75 template <typename BlueprintLocationT = Aws::String>
76 void SetBlueprintLocation(BlueprintLocationT&& value) {
77 m_blueprintLocationHasBeenSet = true;
78 m_blueprintLocation = std::forward<BlueprintLocationT>(value);
79 }
80 template <typename BlueprintLocationT = Aws::String>
81 UpdateBlueprintRequest& WithBlueprintLocation(BlueprintLocationT&& value) {
82 SetBlueprintLocation(std::forward<BlueprintLocationT>(value));
83 return *this;
84 }
86 private:
87 Aws::String m_name;
88
89 Aws::String m_description;
90
91 Aws::String m_blueprintLocation;
92 bool m_nameHasBeenSet = false;
93 bool m_descriptionHasBeenSet = false;
94 bool m_blueprintLocationHasBeenSet = false;
95};
96
97} // namespace Model
98} // namespace Glue
99} // namespace Aws
AWS_GLUE_API UpdateBlueprintRequest()=default
void SetBlueprintLocation(BlueprintLocationT &&value)
UpdateBlueprintRequest & WithDescription(DescriptionT &&value)
AWS_GLUE_API Aws::String SerializePayload() const override
UpdateBlueprintRequest & WithBlueprintLocation(BlueprintLocationT &&value)
UpdateBlueprintRequest & WithName(NameT &&value)
virtual const char * GetServiceRequestName() const override
AWS_GLUE_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String