AWS SDK for C++

AWS SDK for C++ Version 1.11.685

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StartBlueprintRunRequest.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/glue/GlueRequest.h>
9#include <aws/glue/Glue_EXPORTS.h>
10
11#include <utility>
12
13namespace Aws {
14namespace Glue {
15namespace Model {
16
20 public:
21 AWS_GLUE_API StartBlueprintRunRequest() = default;
22
23 // Service request name is the Operation name which will send this request out,
24 // each operation should has unique request name, so that we can get operation's name from this request.
25 // Note: this is not true for response, multiple operations may have the same response name,
26 // so we can not get operation's name from response.
27 inline virtual const char* GetServiceRequestName() const override { return "StartBlueprintRun"; }
28
29 AWS_GLUE_API Aws::String SerializePayload() const override;
30
32
34
37 inline const Aws::String& GetBlueprintName() const { return m_blueprintName; }
38 inline bool BlueprintNameHasBeenSet() const { return m_blueprintNameHasBeenSet; }
39 template <typename BlueprintNameT = Aws::String>
40 void SetBlueprintName(BlueprintNameT&& value) {
41 m_blueprintNameHasBeenSet = true;
42 m_blueprintName = std::forward<BlueprintNameT>(value);
43 }
44 template <typename BlueprintNameT = Aws::String>
46 SetBlueprintName(std::forward<BlueprintNameT>(value));
47 return *this;
48 }
50
52
55 inline const Aws::String& GetParameters() const { return m_parameters; }
56 inline bool ParametersHasBeenSet() const { return m_parametersHasBeenSet; }
57 template <typename ParametersT = Aws::String>
58 void SetParameters(ParametersT&& value) {
59 m_parametersHasBeenSet = true;
60 m_parameters = std::forward<ParametersT>(value);
61 }
62 template <typename ParametersT = Aws::String>
64 SetParameters(std::forward<ParametersT>(value));
65 return *this;
66 }
68
70
73 inline const Aws::String& GetRoleArn() const { return m_roleArn; }
74 inline bool RoleArnHasBeenSet() const { return m_roleArnHasBeenSet; }
75 template <typename RoleArnT = Aws::String>
76 void SetRoleArn(RoleArnT&& value) {
77 m_roleArnHasBeenSet = true;
78 m_roleArn = std::forward<RoleArnT>(value);
79 }
80 template <typename RoleArnT = Aws::String>
82 SetRoleArn(std::forward<RoleArnT>(value));
83 return *this;
84 }
86 private:
87 Aws::String m_blueprintName;
88 bool m_blueprintNameHasBeenSet = false;
89
90 Aws::String m_parameters;
91 bool m_parametersHasBeenSet = false;
92
93 Aws::String m_roleArn;
94 bool m_roleArnHasBeenSet = false;
95};
96
97} // namespace Model
98} // namespace Glue
99} // namespace Aws
AWS_GLUE_API StartBlueprintRunRequest()=default
AWS_GLUE_API Aws::String SerializePayload() const override
AWS_GLUE_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
StartBlueprintRunRequest & WithRoleArn(RoleArnT &&value)
StartBlueprintRunRequest & WithParameters(ParametersT &&value)
virtual const char * GetServiceRequestName() const override
StartBlueprintRunRequest & WithBlueprintName(BlueprintNameT &&value)
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String