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AWS SDK for C++ Version 1.11.716
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generated
src
aws-cpp-sdk-gameliftstreams
include
aws
gameliftstreams
model
StreamGroupStatusReason.h
1
6
#pragma once
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
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namespace
Aws
{
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namespace
GameLiftStreams {
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namespace
Model {
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enum class
StreamGroupStatusReason
{
NOT_SET
,
internalError
,
noAvailableInstances
};
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namespace
StreamGroupStatusReasonMapper {
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AWS_GAMELIFTSTREAMS_API
StreamGroupStatusReason
GetStreamGroupStatusReasonForName
(
const
Aws::String
& name);
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AWS_GAMELIFTSTREAMS_API
Aws::String
GetNameForStreamGroupStatusReason
(
StreamGroupStatusReason
value);
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}
// namespace StreamGroupStatusReasonMapper
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}
// namespace Model
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}
// namespace GameLiftStreams
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}
// namespace Aws
Aws::GameLiftStreams::Model::StreamGroupStatusReasonMapper::GetNameForStreamGroupStatusReason
AWS_GAMELIFTSTREAMS_API Aws::String GetNameForStreamGroupStatusReason(StreamGroupStatusReason value)
Aws::GameLiftStreams::Model::StreamGroupStatusReasonMapper::GetStreamGroupStatusReasonForName
AWS_GAMELIFTSTREAMS_API StreamGroupStatusReason GetStreamGroupStatusReasonForName(const Aws::String &name)
Aws::GameLiftStreams::Model::ApplicationStatus::NOT_SET
@ NOT_SET
Aws::GameLiftStreams::Model::ApplicationStatusReason::internalError
@ internalError
Aws::GameLiftStreams::Model::StreamGroupStatusReason
StreamGroupStatusReason
Definition
StreamGroupStatusReason.h:13
Aws::GameLiftStreams::Model::StreamGroupStatusReason::noAvailableInstances
@ noAvailableInstances
Aws
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
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