AWS SDK for C++

AWS SDK for C++ Version 1.11.716

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ListApplicationsResult.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
10#include <aws/gameliftstreams/model/ApplicationSummary.h>
11
12#include <utility>
13
14namespace Aws {
15template <typename RESULT_TYPE>
16class AmazonWebServiceResult;
17
18namespace Utils {
19namespace Json {
20class JsonValue;
21} // namespace Json
22} // namespace Utils
23namespace GameLiftStreams {
24namespace Model {
26 public:
27 AWS_GAMELIFTSTREAMS_API ListApplicationsResult() = default;
30
32
37 inline const Aws::Vector<ApplicationSummary>& GetItems() const { return m_items; }
38 template <typename ItemsT = Aws::Vector<ApplicationSummary>>
39 void SetItems(ItemsT&& value) {
40 m_itemsHasBeenSet = true;
41 m_items = std::forward<ItemsT>(value);
42 }
43 template <typename ItemsT = Aws::Vector<ApplicationSummary>>
45 SetItems(std::forward<ItemsT>(value));
46 return *this;
47 }
48 template <typename ItemsT = ApplicationSummary>
50 m_itemsHasBeenSet = true;
51 m_items.emplace_back(std::forward<ItemsT>(value));
52 return *this;
53 }
55
57
61 inline const Aws::String& GetNextToken() const { return m_nextToken; }
62 template <typename NextTokenT = Aws::String>
63 void SetNextToken(NextTokenT&& value) {
64 m_nextTokenHasBeenSet = true;
65 m_nextToken = std::forward<NextTokenT>(value);
66 }
67 template <typename NextTokenT = Aws::String>
69 SetNextToken(std::forward<NextTokenT>(value));
70 return *this;
71 }
73
75
76 inline const Aws::String& GetRequestId() const { return m_requestId; }
77 template <typename RequestIdT = Aws::String>
78 void SetRequestId(RequestIdT&& value) {
79 m_requestIdHasBeenSet = true;
80 m_requestId = std::forward<RequestIdT>(value);
81 }
82 template <typename RequestIdT = Aws::String>
84 SetRequestId(std::forward<RequestIdT>(value));
85 return *this;
86 }
88 private:
90
91 Aws::String m_nextToken;
92
93 Aws::String m_requestId;
94 bool m_itemsHasBeenSet = false;
95 bool m_nextTokenHasBeenSet = false;
96 bool m_requestIdHasBeenSet = false;
97};
98
99} // namespace Model
100} // namespace GameLiftStreams
101} // namespace Aws
const Aws::Vector< ApplicationSummary > & GetItems() const
AWS_GAMELIFTSTREAMS_API ListApplicationsResult()=default
ListApplicationsResult & AddItems(ItemsT &&value)
AWS_GAMELIFTSTREAMS_API ListApplicationsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
ListApplicationsResult & WithRequestId(RequestIdT &&value)
ListApplicationsResult & WithItems(ItemsT &&value)
AWS_GAMELIFTSTREAMS_API ListApplicationsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
ListApplicationsResult & WithNextToken(NextTokenT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue