AWS SDK for C++

AWS SDK for C++ Version 1.11.716

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ListApplicationsRequest.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gameliftstreams/GameLiftStreamsRequest.h>
9#include <aws/gameliftstreams/GameLiftStreams_EXPORTS.h>
10
11#include <utility>
12
13namespace Aws {
14namespace Http {
15class URI;
16} // namespace Http
17namespace GameLiftStreams {
18namespace Model {
19
23 public:
24 AWS_GAMELIFTSTREAMS_API ListApplicationsRequest() = default;
25
26 // Service request name is the Operation name which will send this request out,
27 // each operation should has unique request name, so that we can get operation's name from this request.
28 // Note: this is not true for response, multiple operations may have the same response name,
29 // so we can not get operation's name from response.
30 inline virtual const char* GetServiceRequestName() const override { return "ListApplications"; }
31
32 AWS_GAMELIFTSTREAMS_API Aws::String SerializePayload() const override;
33
34 AWS_GAMELIFTSTREAMS_API void AddQueryStringParameters(Aws::Http::URI& uri) const override;
35
37
43 inline const Aws::String& GetNextToken() const { return m_nextToken; }
44 inline bool NextTokenHasBeenSet() const { return m_nextTokenHasBeenSet; }
45 template <typename NextTokenT = Aws::String>
46 void SetNextToken(NextTokenT&& value) {
47 m_nextTokenHasBeenSet = true;
48 m_nextToken = std::forward<NextTokenT>(value);
49 }
50 template <typename NextTokenT = Aws::String>
52 SetNextToken(std::forward<NextTokenT>(value));
53 return *this;
54 }
56
58
63 inline int GetMaxResults() const { return m_maxResults; }
64 inline bool MaxResultsHasBeenSet() const { return m_maxResultsHasBeenSet; }
65 inline void SetMaxResults(int value) {
66 m_maxResultsHasBeenSet = true;
67 m_maxResults = value;
68 }
70 SetMaxResults(value);
71 return *this;
72 }
74 private:
75 Aws::String m_nextToken;
76
77 int m_maxResults{0};
78 bool m_nextTokenHasBeenSet = false;
79 bool m_maxResultsHasBeenSet = false;
80};
81
82} // namespace Model
83} // namespace GameLiftStreams
84} // namespace Aws
AWS_GAMELIFTSTREAMS_API ListApplicationsRequest()=default
AWS_GAMELIFTSTREAMS_API Aws::String SerializePayload() const override
virtual const char * GetServiceRequestName() const override
ListApplicationsRequest & WithNextToken(NextTokenT &&value)
AWS_GAMELIFTSTREAMS_API void AddQueryStringParameters(Aws::Http::URI &uri) const override
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String