AWS SDK for C++

AWS SDK for C++ Version 1.11.685

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UpdateFleetAttributesResult.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLift_EXPORTS.h>
9
10#include <utility>
11
12namespace Aws {
13template <typename RESULT_TYPE>
14class AmazonWebServiceResult;
15
16namespace Utils {
17namespace Json {
18class JsonValue;
19} // namespace Json
20} // namespace Utils
21namespace GameLift {
22namespace Model {
24 public:
25 AWS_GAMELIFT_API UpdateFleetAttributesResult() = default;
28
30
33 inline const Aws::String& GetFleetId() const { return m_fleetId; }
34 template <typename FleetIdT = Aws::String>
35 void SetFleetId(FleetIdT&& value) {
36 m_fleetIdHasBeenSet = true;
37 m_fleetId = std::forward<FleetIdT>(value);
38 }
39 template <typename FleetIdT = Aws::String>
41 SetFleetId(std::forward<FleetIdT>(value));
42 return *this;
43 }
45
47
54 inline const Aws::String& GetFleetArn() const { return m_fleetArn; }
55 template <typename FleetArnT = Aws::String>
56 void SetFleetArn(FleetArnT&& value) {
57 m_fleetArnHasBeenSet = true;
58 m_fleetArn = std::forward<FleetArnT>(value);
59 }
60 template <typename FleetArnT = Aws::String>
62 SetFleetArn(std::forward<FleetArnT>(value));
63 return *this;
64 }
66
68
69 inline const Aws::String& GetRequestId() const { return m_requestId; }
70 template <typename RequestIdT = Aws::String>
71 void SetRequestId(RequestIdT&& value) {
72 m_requestIdHasBeenSet = true;
73 m_requestId = std::forward<RequestIdT>(value);
74 }
75 template <typename RequestIdT = Aws::String>
77 SetRequestId(std::forward<RequestIdT>(value));
78 return *this;
79 }
81 private:
82 Aws::String m_fleetId;
83 bool m_fleetIdHasBeenSet = false;
84
85 Aws::String m_fleetArn;
86 bool m_fleetArnHasBeenSet = false;
87
88 Aws::String m_requestId;
89 bool m_requestIdHasBeenSet = false;
90};
91
92} // namespace Model
93} // namespace GameLift
94} // namespace Aws
AWS_GAMELIFT_API UpdateFleetAttributesResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API UpdateFleetAttributesResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
UpdateFleetAttributesResult & WithRequestId(RequestIdT &&value)
AWS_GAMELIFT_API UpdateFleetAttributesResult()=default
UpdateFleetAttributesResult & WithFleetArn(FleetArnT &&value)
UpdateFleetAttributesResult & WithFleetId(FleetIdT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue