AWS SDK for C++

AWS SDK for C++ Version 1.11.685

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StopGameSessionPlacementResult.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLift_EXPORTS.h>
9#include <aws/gamelift/model/GameSessionPlacement.h>
10
11#include <utility>
12
13namespace Aws {
14template <typename RESULT_TYPE>
15class AmazonWebServiceResult;
16
17namespace Utils {
18namespace Json {
19class JsonValue;
20} // namespace Json
21} // namespace Utils
22namespace GameLift {
23namespace Model {
25 public:
26 AWS_GAMELIFT_API StopGameSessionPlacementResult() = default;
29
31
35 inline const GameSessionPlacement& GetGameSessionPlacement() const { return m_gameSessionPlacement; }
36 template <typename GameSessionPlacementT = GameSessionPlacement>
37 void SetGameSessionPlacement(GameSessionPlacementT&& value) {
38 m_gameSessionPlacementHasBeenSet = true;
39 m_gameSessionPlacement = std::forward<GameSessionPlacementT>(value);
40 }
41 template <typename GameSessionPlacementT = GameSessionPlacement>
43 SetGameSessionPlacement(std::forward<GameSessionPlacementT>(value));
44 return *this;
45 }
47
49
50 inline const Aws::String& GetRequestId() const { return m_requestId; }
51 template <typename RequestIdT = Aws::String>
52 void SetRequestId(RequestIdT&& value) {
53 m_requestIdHasBeenSet = true;
54 m_requestId = std::forward<RequestIdT>(value);
55 }
56 template <typename RequestIdT = Aws::String>
58 SetRequestId(std::forward<RequestIdT>(value));
59 return *this;
60 }
62 private:
63 GameSessionPlacement m_gameSessionPlacement;
64 bool m_gameSessionPlacementHasBeenSet = false;
65
66 Aws::String m_requestId;
67 bool m_requestIdHasBeenSet = false;
68};
69
70} // namespace Model
71} // namespace GameLift
72} // namespace Aws
AWS_GAMELIFT_API StopGameSessionPlacementResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
StopGameSessionPlacementResult & WithGameSessionPlacement(GameSessionPlacementT &&value)
AWS_GAMELIFT_API StopGameSessionPlacementResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
StopGameSessionPlacementResult & WithRequestId(RequestIdT &&value)
AWS_GAMELIFT_API StopGameSessionPlacementResult()=default
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue