7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLift_EXPORTS.h>
9#include <aws/gamelift/model/MatchmakingTicket.h>
14template <
typename RESULT_TYPE>
15class AmazonWebServiceResult;
37 template <
typename MatchmakingTicketT = MatchmakingTicket>
39 m_matchmakingTicketHasBeenSet =
true;
40 m_matchmakingTicket = std::forward<MatchmakingTicketT>(value);
42 template <
typename MatchmakingTicketT = MatchmakingTicket>
52 template <
typename RequestIdT = Aws::String>
54 m_requestIdHasBeenSet =
true;
55 m_requestId = std::forward<RequestIdT>(value);
57 template <
typename RequestIdT = Aws::String>
65 bool m_matchmakingTicketHasBeenSet =
false;
68 bool m_requestIdHasBeenSet =
false;
AWS_GAMELIFT_API StartMatchBackfillResult()=default
StartMatchBackfillResult & WithRequestId(RequestIdT &&value)
void SetMatchmakingTicket(MatchmakingTicketT &&value)
const MatchmakingTicket & GetMatchmakingTicket() const
StartMatchBackfillResult & WithMatchmakingTicket(MatchmakingTicketT &&value)
AWS_GAMELIFT_API StartMatchBackfillResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API StartMatchBackfillResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
const Aws::String & GetRequestId() const
void SetRequestId(RequestIdT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue