7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLift_EXPORTS.h>
9#include <aws/gamelift/model/LogDestination.h>
50 m_logDestinationHasBeenSet =
true;
51 m_logDestination = value;
66 template <
typename S3BucketNameT = Aws::String>
68 m_s3BucketNameHasBeenSet =
true;
69 m_s3BucketName = std::forward<S3BucketNameT>(value);
71 template <
typename S3BucketNameT = Aws::String>
85 template <
typename LogGroupArnT = Aws::String>
87 m_logGroupArnHasBeenSet =
true;
88 m_logGroupArn = std::forward<LogGroupArnT>(value);
90 template <
typename LogGroupArnT = Aws::String>
102 bool m_logDestinationHasBeenSet =
false;
103 bool m_s3BucketNameHasBeenSet =
false;
104 bool m_logGroupArnHasBeenSet =
false;
LogConfiguration & WithLogGroupArn(LogGroupArnT &&value)
void SetS3BucketName(S3BucketNameT &&value)
const Aws::String & GetS3BucketName() const
void SetLogDestination(LogDestination value)
AWS_GAMELIFT_API LogConfiguration()=default
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
bool LogGroupArnHasBeenSet() const
LogConfiguration & WithS3BucketName(S3BucketNameT &&value)
AWS_GAMELIFT_API LogConfiguration & operator=(Aws::Utils::Json::JsonView jsonValue)
bool LogDestinationHasBeenSet() const
bool S3BucketNameHasBeenSet() const
AWS_GAMELIFT_API LogConfiguration(Aws::Utils::Json::JsonView jsonValue)
LogDestination GetLogDestination() const
void SetLogGroupArn(LogGroupArnT &&value)
const Aws::String & GetLogGroupArn() const
LogConfiguration & WithLogDestination(LogDestination value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue