AWS SDK for C++

AWS SDK for C++ Version 1.11.685

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LocationalDeployment.h
1
6#pragma once
7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/model/DeploymentStatus.h>
9
10#include <utility>
11
12namespace Aws {
13namespace Utils {
14namespace Json {
15class JsonValue;
16class JsonView;
17} // namespace Json
18} // namespace Utils
19namespace GameLift {
20namespace Model {
21
29 public:
30 AWS_GAMELIFT_API LocationalDeployment() = default;
33 AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const;
34
36
47 inline DeploymentStatus GetDeploymentStatus() const { return m_deploymentStatus; }
48 inline bool DeploymentStatusHasBeenSet() const { return m_deploymentStatusHasBeenSet; }
50 m_deploymentStatusHasBeenSet = true;
51 m_deploymentStatus = value;
52 }
55 return *this;
56 }
58 private:
60 bool m_deploymentStatusHasBeenSet = false;
61};
62
63} // namespace Model
64} // namespace GameLift
65} // namespace Aws
LocationalDeployment & WithDeploymentStatus(DeploymentStatus value)
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
AWS_GAMELIFT_API LocationalDeployment & operator=(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFT_API LocationalDeployment(Aws::Utils::Json::JsonView jsonValue)
void SetDeploymentStatus(DeploymentStatus value)
AWS_GAMELIFT_API LocationalDeployment()=default
Aws::Utils::Json::JsonValue JsonValue