AWS SDK for C++

AWS SDK for C++ Version 1.11.749

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ListFleetsResult.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
10
11#include <utility>
12
13namespace Aws {
14template <typename RESULT_TYPE>
15class AmazonWebServiceResult;
16
17namespace Utils {
18namespace Json {
19class JsonValue;
20} // namespace Json
21} // namespace Utils
22namespace GameLift {
23namespace Model {
25 public:
26 AWS_GAMELIFT_API ListFleetsResult() = default;
29
31
34 inline const Aws::Vector<Aws::String>& GetFleetIds() const { return m_fleetIds; }
35 template <typename FleetIdsT = Aws::Vector<Aws::String>>
36 void SetFleetIds(FleetIdsT&& value) {
37 m_fleetIdsHasBeenSet = true;
38 m_fleetIds = std::forward<FleetIdsT>(value);
39 }
40 template <typename FleetIdsT = Aws::Vector<Aws::String>>
41 ListFleetsResult& WithFleetIds(FleetIdsT&& value) {
42 SetFleetIds(std::forward<FleetIdsT>(value));
43 return *this;
44 }
45 template <typename FleetIdsT = Aws::String>
46 ListFleetsResult& AddFleetIds(FleetIdsT&& value) {
47 m_fleetIdsHasBeenSet = true;
48 m_fleetIds.emplace_back(std::forward<FleetIdsT>(value));
49 return *this;
50 }
52
54
59 inline const Aws::String& GetNextToken() const { return m_nextToken; }
60 template <typename NextTokenT = Aws::String>
61 void SetNextToken(NextTokenT&& value) {
62 m_nextTokenHasBeenSet = true;
63 m_nextToken = std::forward<NextTokenT>(value);
64 }
65 template <typename NextTokenT = Aws::String>
66 ListFleetsResult& WithNextToken(NextTokenT&& value) {
67 SetNextToken(std::forward<NextTokenT>(value));
68 return *this;
69 }
71
73
74 inline const Aws::String& GetRequestId() const { return m_requestId; }
75 template <typename RequestIdT = Aws::String>
76 void SetRequestId(RequestIdT&& value) {
77 m_requestIdHasBeenSet = true;
78 m_requestId = std::forward<RequestIdT>(value);
79 }
80 template <typename RequestIdT = Aws::String>
81 ListFleetsResult& WithRequestId(RequestIdT&& value) {
82 SetRequestId(std::forward<RequestIdT>(value));
83 return *this;
84 }
86 private:
87 Aws::Vector<Aws::String> m_fleetIds;
88
89 Aws::String m_nextToken;
90
91 Aws::String m_requestId;
92 bool m_fleetIdsHasBeenSet = false;
93 bool m_nextTokenHasBeenSet = false;
94 bool m_requestIdHasBeenSet = false;
95};
96
97} // namespace Model
98} // namespace GameLift
99} // namespace Aws
AWS_GAMELIFT_API ListFleetsResult()=default
AWS_GAMELIFT_API ListFleetsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API ListFleetsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
const Aws::String & GetRequestId() const
ListFleetsResult & WithNextToken(NextTokenT &&value)
ListFleetsResult & AddFleetIds(FleetIdsT &&value)
ListFleetsResult & WithRequestId(RequestIdT &&value)
const Aws::String & GetNextToken() const
ListFleetsResult & WithFleetIds(FleetIdsT &&value)
const Aws::Vector< Aws::String > & GetFleetIds() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue