AWS SDK for C++

AWS SDK for C++ Version 1.11.750

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ListComputeResult.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
10#include <aws/gamelift/model/Compute.h>
11
12#include <utility>
13
14namespace Aws {
15template <typename RESULT_TYPE>
16class AmazonWebServiceResult;
17
18namespace Utils {
19namespace Json {
20class JsonValue;
21} // namespace Json
22} // namespace Utils
23namespace GameLift {
24namespace Model {
26 public:
27 AWS_GAMELIFT_API ListComputeResult() = default;
30
32
35 inline const Aws::Vector<Compute>& GetComputeList() const { return m_computeList; }
36 template <typename ComputeListT = Aws::Vector<Compute>>
37 void SetComputeList(ComputeListT&& value) {
38 m_computeListHasBeenSet = true;
39 m_computeList = std::forward<ComputeListT>(value);
40 }
41 template <typename ComputeListT = Aws::Vector<Compute>>
42 ListComputeResult& WithComputeList(ComputeListT&& value) {
43 SetComputeList(std::forward<ComputeListT>(value));
44 return *this;
45 }
46 template <typename ComputeListT = Compute>
47 ListComputeResult& AddComputeList(ComputeListT&& value) {
48 m_computeListHasBeenSet = true;
49 m_computeList.emplace_back(std::forward<ComputeListT>(value));
50 return *this;
51 }
53
55
60 inline const Aws::String& GetNextToken() const { return m_nextToken; }
61 template <typename NextTokenT = Aws::String>
62 void SetNextToken(NextTokenT&& value) {
63 m_nextTokenHasBeenSet = true;
64 m_nextToken = std::forward<NextTokenT>(value);
65 }
66 template <typename NextTokenT = Aws::String>
67 ListComputeResult& WithNextToken(NextTokenT&& value) {
68 SetNextToken(std::forward<NextTokenT>(value));
69 return *this;
70 }
72
74
75 inline const Aws::String& GetRequestId() const { return m_requestId; }
76 template <typename RequestIdT = Aws::String>
77 void SetRequestId(RequestIdT&& value) {
78 m_requestIdHasBeenSet = true;
79 m_requestId = std::forward<RequestIdT>(value);
80 }
81 template <typename RequestIdT = Aws::String>
82 ListComputeResult& WithRequestId(RequestIdT&& value) {
83 SetRequestId(std::forward<RequestIdT>(value));
84 return *this;
85 }
87 private:
88 Aws::Vector<Compute> m_computeList;
89
90 Aws::String m_nextToken;
91
92 Aws::String m_requestId;
93 bool m_computeListHasBeenSet = false;
94 bool m_nextTokenHasBeenSet = false;
95 bool m_requestIdHasBeenSet = false;
96};
97
98} // namespace Model
99} // namespace GameLift
100} // namespace Aws
AWS_GAMELIFT_API ListComputeResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
ListComputeResult & WithComputeList(ComputeListT &&value)
const Aws::String & GetNextToken() const
AWS_GAMELIFT_API ListComputeResult()=default
ListComputeResult & AddComputeList(ComputeListT &&value)
ListComputeResult & WithRequestId(RequestIdT &&value)
const Aws::String & GetRequestId() const
ListComputeResult & WithNextToken(NextTokenT &&value)
AWS_GAMELIFT_API ListComputeResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
void SetComputeList(ComputeListT &&value)
const Aws::Vector< Compute > & GetComputeList() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue