AWS SDK for C++

AWS SDK for C++ Version 1.11.717

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GameSessionQueueDestination.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/gamelift/GameLift_EXPORTS.h>
9
10#include <utility>
11
12namespace Aws {
13namespace Utils {
14namespace Json {
15class JsonValue;
16class JsonView;
17} // namespace Json
18} // namespace Utils
19namespace GameLift {
20namespace Model {
21
30 public:
31 AWS_GAMELIFT_API GameSessionQueueDestination() = default;
34 AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const;
35
37
42 inline const Aws::String& GetDestinationArn() const { return m_destinationArn; }
43 inline bool DestinationArnHasBeenSet() const { return m_destinationArnHasBeenSet; }
44 template <typename DestinationArnT = Aws::String>
45 void SetDestinationArn(DestinationArnT&& value) {
46 m_destinationArnHasBeenSet = true;
47 m_destinationArn = std::forward<DestinationArnT>(value);
48 }
49 template <typename DestinationArnT = Aws::String>
51 SetDestinationArn(std::forward<DestinationArnT>(value));
52 return *this;
53 }
55 private:
56 Aws::String m_destinationArn;
57 bool m_destinationArnHasBeenSet = false;
58};
59
60} // namespace Model
61} // namespace GameLift
62} // namespace Aws
AWS_GAMELIFT_API GameSessionQueueDestination()=default
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
AWS_GAMELIFT_API GameSessionQueueDestination & operator=(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFT_API GameSessionQueueDestination(Aws::Utils::Json::JsonView jsonValue)
GameSessionQueueDestination & WithDestinationArn(DestinationArnT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue