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AWS SDK for C++ Version 1.11.716
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src
aws-cpp-sdk-gamelift
include
aws
gamelift
model
FlexMatchMode.h
1
6
#pragma once
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/gamelift/GameLift_EXPORTS.h>
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namespace
Aws
{
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namespace
GameLift {
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namespace
Model {
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enum class
FlexMatchMode
{
NOT_SET
,
STANDALONE
,
WITH_QUEUE
};
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namespace
FlexMatchModeMapper {
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AWS_GAMELIFT_API
FlexMatchMode
GetFlexMatchModeForName
(
const
Aws::String
& name);
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AWS_GAMELIFT_API
Aws::String
GetNameForFlexMatchMode
(
FlexMatchMode
value);
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}
// namespace FlexMatchModeMapper
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}
// namespace Model
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}
// namespace GameLift
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}
// namespace Aws
Aws::GameLift::Model::FlexMatchModeMapper::GetNameForFlexMatchMode
AWS_GAMELIFT_API Aws::String GetNameForFlexMatchMode(FlexMatchMode value)
Aws::GameLift::Model::FlexMatchModeMapper::GetFlexMatchModeForName
AWS_GAMELIFT_API FlexMatchMode GetFlexMatchModeForName(const Aws::String &name)
Aws::GameLift::Model::AcceptanceType::NOT_SET
@ NOT_SET
Aws::GameLift::Model::FlexMatchMode
FlexMatchMode
Definition
FlexMatchMode.h:13
Aws::GameLift::Model::FlexMatchMode::WITH_QUEUE
@ WITH_QUEUE
Aws::GameLift::Model::FlexMatchMode::STANDALONE
@ STANDALONE
Aws
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
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