7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
10#include <aws/gamelift/model/MatchmakingTicket.h>
15template <
typename RESULT_TYPE>
16class AmazonWebServiceResult;
36 template <
typename TicketListT = Aws::Vector<MatchmakingTicket>>
38 m_ticketListHasBeenSet =
true;
39 m_ticketList = std::forward<TicketListT>(value);
41 template <
typename TicketListT = Aws::Vector<MatchmakingTicket>>
46 template <
typename TicketListT = MatchmakingTicket>
48 m_ticketListHasBeenSet =
true;
49 m_ticketList.emplace_back(std::forward<TicketListT>(value));
57 template <
typename RequestIdT = Aws::String>
59 m_requestIdHasBeenSet =
true;
60 m_requestId = std::forward<RequestIdT>(value);
62 template <
typename RequestIdT = Aws::String>
70 bool m_ticketListHasBeenSet =
false;
73 bool m_requestIdHasBeenSet =
false;
const Aws::String & GetRequestId() const
DescribeMatchmakingResult & AddTicketList(TicketListT &&value)
const Aws::Vector< MatchmakingTicket > & GetTicketList() const
void SetRequestId(RequestIdT &&value)
AWS_GAMELIFT_API DescribeMatchmakingResult()=default
DescribeMatchmakingResult & WithTicketList(TicketListT &&value)
void SetTicketList(TicketListT &&value)
AWS_GAMELIFT_API DescribeMatchmakingResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API DescribeMatchmakingResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
DescribeMatchmakingResult & WithRequestId(RequestIdT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue