7#include <aws/core/http/HttpResponse.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/gamelift/GameLift_EXPORTS.h>
11#include <aws/gamelift/model/LocationAttributes.h>
16template <
typename RESULT_TYPE>
17class AmazonWebServiceResult;
38 template <
typename FleetIdT = Aws::String>
40 m_fleetIdHasBeenSet =
true;
41 m_fleetId = std::forward<FleetIdT>(value);
43 template <
typename FleetIdT = Aws::String>
59 template <
typename FleetArnT = Aws::String>
61 m_fleetArnHasBeenSet =
true;
62 m_fleetArn = std::forward<FleetArnT>(value);
64 template <
typename FleetArnT = Aws::String>
76 template <
typename LocationAttributesT = Aws::Vector<LocationAttributes>>
78 m_locationAttributesHasBeenSet =
true;
79 m_locationAttributes = std::forward<LocationAttributesT>(value);
81 template <
typename LocationAttributesT = Aws::Vector<LocationAttributes>>
86 template <
typename LocationAttributesT = LocationAttributes>
88 m_locationAttributesHasBeenSet =
true;
89 m_locationAttributes.emplace_back(std::forward<LocationAttributesT>(value));
101 template <
typename NextTokenT = Aws::String>
103 m_nextTokenHasBeenSet =
true;
104 m_nextToken = std::forward<NextTokenT>(value);
106 template <
typename NextTokenT = Aws::String>
116 template <
typename RequestIdT = Aws::String>
118 m_requestIdHasBeenSet =
true;
119 m_requestId = std::forward<RequestIdT>(value);
121 template <
typename RequestIdT = Aws::String>
140 bool m_fleetIdHasBeenSet =
false;
141 bool m_fleetArnHasBeenSet =
false;
142 bool m_locationAttributesHasBeenSet =
false;
143 bool m_nextTokenHasBeenSet =
false;
144 bool m_requestIdHasBeenSet =
false;
DescribeFleetLocationAttributesResult & AddLocationAttributes(LocationAttributesT &&value)
DescribeFleetLocationAttributesResult & WithFleetId(FleetIdT &&value)
const Aws::String & GetRequestId() const
const Aws::String & GetFleetArn() const
Aws::Http::HttpResponseCode GetHttpResponseCode() const
AWS_GAMELIFT_API DescribeFleetLocationAttributesResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
AWS_GAMELIFT_API DescribeFleetLocationAttributesResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
const Aws::String & GetNextToken() const
const Aws::Vector< LocationAttributes > & GetLocationAttributes() const
AWS_GAMELIFT_API DescribeFleetLocationAttributesResult()=default
DescribeFleetLocationAttributesResult & WithNextToken(NextTokenT &&value)
void SetNextToken(NextTokenT &&value)
void SetLocationAttributes(LocationAttributesT &&value)
const Aws::String & GetFleetId() const
DescribeFleetLocationAttributesResult & WithLocationAttributes(LocationAttributesT &&value)
DescribeFleetLocationAttributesResult & WithFleetArn(FleetArnT &&value)
void SetRequestId(RequestIdT &&value)
void SetFleetArn(FleetArnT &&value)
void SetFleetId(FleetIdT &&value)
DescribeFleetLocationAttributesResult & WithRequestId(RequestIdT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue