AWS SDK for C++

AWS SDK for C++ Version 1.11.757

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DescribeFleetEventsResult.h
1
6#pragma once
7#include <aws/core/http/HttpResponse.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/gamelift/GameLift_EXPORTS.h>
11#include <aws/gamelift/model/Event.h>
12
13#include <utility>
14
15namespace Aws {
16template <typename RESULT_TYPE>
17class AmazonWebServiceResult;
18
19namespace Utils {
20namespace Json {
21class JsonValue;
22} // namespace Json
23} // namespace Utils
24namespace GameLift {
25namespace Model {
27 public:
28 AWS_GAMELIFT_API DescribeFleetEventsResult() = default;
31
33
37 inline const Aws::Vector<Event>& GetEvents() const { return m_events; }
38 template <typename EventsT = Aws::Vector<Event>>
39 void SetEvents(EventsT&& value) {
40 m_eventsHasBeenSet = true;
41 m_events = std::forward<EventsT>(value);
42 }
43 template <typename EventsT = Aws::Vector<Event>>
45 SetEvents(std::forward<EventsT>(value));
46 return *this;
47 }
48 template <typename EventsT = Event>
50 m_eventsHasBeenSet = true;
51 m_events.emplace_back(std::forward<EventsT>(value));
52 return *this;
53 }
55
57
62 inline const Aws::String& GetNextToken() const { return m_nextToken; }
63 template <typename NextTokenT = Aws::String>
64 void SetNextToken(NextTokenT&& value) {
65 m_nextTokenHasBeenSet = true;
66 m_nextToken = std::forward<NextTokenT>(value);
67 }
68 template <typename NextTokenT = Aws::String>
70 SetNextToken(std::forward<NextTokenT>(value));
71 return *this;
72 }
74
76
77 inline const Aws::String& GetRequestId() const { return m_requestId; }
78 template <typename RequestIdT = Aws::String>
79 void SetRequestId(RequestIdT&& value) {
80 m_requestIdHasBeenSet = true;
81 m_requestId = std::forward<RequestIdT>(value);
82 }
83 template <typename RequestIdT = Aws::String>
85 SetRequestId(std::forward<RequestIdT>(value));
86 return *this;
87 }
89 inline Aws::Http::HttpResponseCode GetHttpResponseCode() const { return m_HttpResponseCode; }
90
91 private:
92 Aws::Vector<Event> m_events;
93
94 Aws::String m_nextToken;
95
96 Aws::String m_requestId;
97 Aws::Http::HttpResponseCode m_HttpResponseCode;
98 bool m_eventsHasBeenSet = false;
99 bool m_nextTokenHasBeenSet = false;
100 bool m_requestIdHasBeenSet = false;
101};
102
103} // namespace Model
104} // namespace GameLift
105} // namespace Aws
Aws::Http::HttpResponseCode GetHttpResponseCode() const
DescribeFleetEventsResult & AddEvents(EventsT &&value)
AWS_GAMELIFT_API DescribeFleetEventsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
DescribeFleetEventsResult & WithRequestId(RequestIdT &&value)
DescribeFleetEventsResult & WithEvents(EventsT &&value)
DescribeFleetEventsResult & WithNextToken(NextTokenT &&value)
AWS_GAMELIFT_API DescribeFleetEventsResult()=default
AWS_GAMELIFT_API DescribeFleetEventsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue