AWS SDK for C++

AWS SDK for C++ Version 1.11.684

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DescribeFleetEventsResult.h
1
6#pragma once
7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/core/utils/memory/stl/AWSVector.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
10#include <aws/gamelift/model/Event.h>
11
12#include <utility>
13
14namespace Aws {
15template <typename RESULT_TYPE>
16class AmazonWebServiceResult;
17
18namespace Utils {
19namespace Json {
20class JsonValue;
21} // namespace Json
22} // namespace Utils
23namespace GameLift {
24namespace Model {
26 public:
27 AWS_GAMELIFT_API DescribeFleetEventsResult() = default;
30
32
36 inline const Aws::Vector<Event>& GetEvents() const { return m_events; }
37 template <typename EventsT = Aws::Vector<Event>>
38 void SetEvents(EventsT&& value) {
39 m_eventsHasBeenSet = true;
40 m_events = std::forward<EventsT>(value);
41 }
42 template <typename EventsT = Aws::Vector<Event>>
44 SetEvents(std::forward<EventsT>(value));
45 return *this;
46 }
47 template <typename EventsT = Event>
49 m_eventsHasBeenSet = true;
50 m_events.emplace_back(std::forward<EventsT>(value));
51 return *this;
52 }
54
56
61 inline const Aws::String& GetNextToken() const { return m_nextToken; }
62 template <typename NextTokenT = Aws::String>
63 void SetNextToken(NextTokenT&& value) {
64 m_nextTokenHasBeenSet = true;
65 m_nextToken = std::forward<NextTokenT>(value);
66 }
67 template <typename NextTokenT = Aws::String>
69 SetNextToken(std::forward<NextTokenT>(value));
70 return *this;
71 }
73
75
76 inline const Aws::String& GetRequestId() const { return m_requestId; }
77 template <typename RequestIdT = Aws::String>
78 void SetRequestId(RequestIdT&& value) {
79 m_requestIdHasBeenSet = true;
80 m_requestId = std::forward<RequestIdT>(value);
81 }
82 template <typename RequestIdT = Aws::String>
84 SetRequestId(std::forward<RequestIdT>(value));
85 return *this;
86 }
88 private:
89 Aws::Vector<Event> m_events;
90 bool m_eventsHasBeenSet = false;
91
92 Aws::String m_nextToken;
93 bool m_nextTokenHasBeenSet = false;
94
95 Aws::String m_requestId;
96 bool m_requestIdHasBeenSet = false;
97};
98
99} // namespace Model
100} // namespace GameLift
101} // namespace Aws
DescribeFleetEventsResult & AddEvents(EventsT &&value)
AWS_GAMELIFT_API DescribeFleetEventsResult & operator=(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
DescribeFleetEventsResult & WithRequestId(RequestIdT &&value)
DescribeFleetEventsResult & WithEvents(EventsT &&value)
DescribeFleetEventsResult & WithNextToken(NextTokenT &&value)
AWS_GAMELIFT_API DescribeFleetEventsResult()=default
AWS_GAMELIFT_API DescribeFleetEventsResult(const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue