7#include <aws/gamelift/GameLift_EXPORTS.h>
8#include <aws/gamelift/model/IpProtocol.h>
44 m_fromPortHasBeenSet =
true;
62 m_toPortHasBeenSet =
true;
78 m_protocolHasBeenSet =
true;
92 bool m_fromPortHasBeenSet =
false;
93 bool m_toPortHasBeenSet =
false;
94 bool m_protocolHasBeenSet =
false;
void SetProtocol(IpProtocol value)
AWS_GAMELIFT_API ContainerPortRange()=default
IpProtocol GetProtocol() const
void SetToPort(int value)
AWS_GAMELIFT_API ContainerPortRange & operator=(Aws::Utils::Json::JsonView jsonValue)
ContainerPortRange & WithToPort(int value)
ContainerPortRange & WithProtocol(IpProtocol value)
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
AWS_GAMELIFT_API ContainerPortRange(Aws::Utils::Json::JsonView jsonValue)
bool FromPortHasBeenSet() const
bool ProtocolHasBeenSet() const
void SetFromPort(int value)
ContainerPortRange & WithFromPort(int value)
bool ToPortHasBeenSet() const
Aws::Utils::Json::JsonValue JsonValue