7#include <aws/core/utils/memory/stl/AWSVector.h>
8#include <aws/gamelift/GameLift_EXPORTS.h>
9#include <aws/gamelift/model/ContainerPortRange.h>
61 template <
typename ContainerPortRangesT = Aws::Vector<ContainerPortRange>>
63 m_containerPortRangesHasBeenSet =
true;
64 m_containerPortRanges = std::forward<ContainerPortRangesT>(value);
66 template <
typename ContainerPortRangesT = Aws::Vector<ContainerPortRange>>
71 template <
typename ContainerPortRangesT = ContainerPortRange>
73 m_containerPortRangesHasBeenSet =
true;
74 m_containerPortRanges.emplace_back(std::forward<ContainerPortRangesT>(value));
80 bool m_containerPortRangesHasBeenSet =
false;
ContainerPortConfiguration & AddContainerPortRanges(ContainerPortRangesT &&value)
AWS_GAMELIFT_API Aws::Utils::Json::JsonValue Jsonize() const
ContainerPortConfiguration & WithContainerPortRanges(ContainerPortRangesT &&value)
AWS_GAMELIFT_API ContainerPortConfiguration(Aws::Utils::Json::JsonView jsonValue)
AWS_GAMELIFT_API ContainerPortConfiguration & operator=(Aws::Utils::Json::JsonView jsonValue)
void SetContainerPortRanges(ContainerPortRangesT &&value)
AWS_GAMELIFT_API ContainerPortConfiguration()=default
const Aws::Vector< ContainerPortRange > & GetContainerPortRanges() const
bool ContainerPortRangesHasBeenSet() const
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue