7#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
8#include <aws/core/utils/memory/stl/AWSString.h>
9#include <aws/core/utils/memory/stl/AWSVector.h>
10#include <aws/ec2/EC2_EXPORTS.h>
11#include <aws/ec2/model/ElasticGpuHealth.h>
12#include <aws/ec2/model/ElasticGpuState.h>
13#include <aws/ec2/model/Tag.h>
47 template <
typename ElasticGpuIdT = Aws::String>
49 m_elasticGpuIdHasBeenSet =
true;
50 m_elasticGpuId = std::forward<ElasticGpuIdT>(value);
52 template <
typename ElasticGpuIdT = Aws::String>
66 template <
typename AvailabilityZoneT = Aws::String>
68 m_availabilityZoneHasBeenSet =
true;
69 m_availabilityZone = std::forward<AvailabilityZoneT>(value);
71 template <
typename AvailabilityZoneT = Aws::String>
84 template <
typename ElasticGpuTypeT = Aws::String>
86 m_elasticGpuTypeHasBeenSet =
true;
87 m_elasticGpuType = std::forward<ElasticGpuTypeT>(value);
89 template <
typename ElasticGpuTypeT = Aws::String>
102 template <
typename ElasticGpuHealthT = ElasticGpuHealth>
104 m_elasticGpuHealthHasBeenSet =
true;
105 m_elasticGpuHealth = std::forward<ElasticGpuHealthT>(value);
107 template <
typename ElasticGpuHealthT = ElasticGpuHealth>
121 m_elasticGpuStateHasBeenSet =
true;
122 m_elasticGpuState = value;
137 template <
typename InstanceIdT = Aws::String>
139 m_instanceIdHasBeenSet =
true;
140 m_instanceId = std::forward<InstanceIdT>(value);
142 template <
typename InstanceIdT = Aws::String>
155 template <
typename TagsT = Aws::Vector<Tag>>
157 m_tagsHasBeenSet =
true;
158 m_tags = std::forward<TagsT>(value);
160 template <
typename TagsT = Aws::Vector<Tag>>
162 SetTags(std::forward<TagsT>(value));
165 template <
typename TagsT = Tag>
167 m_tagsHasBeenSet =
true;
168 m_tags.emplace_back(std::forward<TagsT>(value));
186 bool m_elasticGpuIdHasBeenSet =
false;
187 bool m_availabilityZoneHasBeenSet =
false;
188 bool m_elasticGpuTypeHasBeenSet =
false;
189 bool m_elasticGpuHealthHasBeenSet =
false;
190 bool m_elasticGpuStateHasBeenSet =
false;
191 bool m_instanceIdHasBeenSet =
false;
192 bool m_tagsHasBeenSet =
false;
AWS_EC2_API void OutputToStream(Aws::OStream &oStream, const char *location) const
void SetTags(TagsT &&value)
ElasticGpus & WithInstanceId(InstanceIdT &&value)
ElasticGpus & WithTags(TagsT &&value)
const Aws::Vector< Tag > & GetTags() const
void SetInstanceId(InstanceIdT &&value)
void SetElasticGpuState(ElasticGpuState value)
AWS_EC2_API void OutputToStream(Aws::OStream &ostream, const char *location, unsigned index, const char *locationValue) const
ElasticGpus & WithElasticGpuId(ElasticGpuIdT &&value)
const Aws::String & GetAvailabilityZone() const
void SetElasticGpuType(ElasticGpuTypeT &&value)
AWS_EC2_API ElasticGpus()=default
const ElasticGpuHealth & GetElasticGpuHealth() const
bool ElasticGpuIdHasBeenSet() const
ElasticGpus & AddTags(TagsT &&value)
ElasticGpus & WithElasticGpuState(ElasticGpuState value)
ElasticGpus & WithAvailabilityZone(AvailabilityZoneT &&value)
const Aws::String & GetInstanceId() const
ElasticGpus & WithElasticGpuType(ElasticGpuTypeT &&value)
AWS_EC2_API ElasticGpus(const Aws::Utils::Xml::XmlNode &xmlNode)
bool AvailabilityZoneHasBeenSet() const
bool TagsHasBeenSet() const
const Aws::String & GetElasticGpuType() const
bool ElasticGpuStateHasBeenSet() const
AWS_EC2_API ElasticGpus & operator=(const Aws::Utils::Xml::XmlNode &xmlNode)
void SetElasticGpuHealth(ElasticGpuHealthT &&value)
void SetAvailabilityZone(AvailabilityZoneT &&value)
ElasticGpuState GetElasticGpuState() const
void SetElasticGpuId(ElasticGpuIdT &&value)
ElasticGpus & WithElasticGpuHealth(ElasticGpuHealthT &&value)
bool ElasticGpuTypeHasBeenSet() const
bool ElasticGpuHealthHasBeenSet() const
bool InstanceIdHasBeenSet() const
const Aws::String & GetElasticGpuId() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
std::basic_ostream< char, std::char_traits< char > > OStream