7#include <aws/connectparticipant/ConnectParticipantRequest.h>
8#include <aws/connectparticipant/ConnectParticipant_EXPORTS.h>
9#include <aws/core/utils/UUID.h>
10#include <aws/core/utils/memory/stl/AWSString.h>
15namespace ConnectParticipant {
44 template <
typename ClientTokenT = Aws::String>
46 m_clientTokenHasBeenSet =
true;
47 m_clientToken = std::forward<ClientTokenT>(value);
49 template <
typename ClientTokenT = Aws::String>
62 template <
typename ConnectionTokenT = Aws::String>
64 m_connectionTokenHasBeenSet =
true;
65 m_connectionToken = std::forward<ConnectionTokenT>(value);
67 template <
typename ConnectionTokenT = Aws::String>
75 bool m_clientTokenHasBeenSet =
true;
78 bool m_connectionTokenHasBeenSet =
false;
DisconnectParticipantRequest & WithClientToken(ClientTokenT &&value)
bool ClientTokenHasBeenSet() const
AWS_CONNECTPARTICIPANT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
AWS_CONNECTPARTICIPANT_API Aws::String SerializePayload() const override
const Aws::String & GetClientToken() const
AWS_CONNECTPARTICIPANT_API DisconnectParticipantRequest()=default
bool ConnectionTokenHasBeenSet() const
DisconnectParticipantRequest & WithConnectionToken(ConnectionTokenT &&value)
const Aws::String & GetConnectionToken() const
virtual const char * GetServiceRequestName() const override
void SetConnectionToken(ConnectionTokenT &&value)
void SetClientToken(ClientTokenT &&value)
static Aws::Utils::UUID PseudoRandomUUID()
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String