7#include <aws/bedrock-agent/BedrockAgentRequest.h>
8#include <aws/bedrock-agent/BedrockAgent_EXPORTS.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
14namespace BedrockAgent {
38 template <
typename AgentIdT = Aws::String>
40 m_agentIdHasBeenSet =
true;
41 m_agentId = std::forward<AgentIdT>(value);
43 template <
typename AgentIdT = Aws::String>
51 bool m_agentIdHasBeenSet =
false;
void SetAgentId(AgentIdT &&value)
const Aws::String & GetAgentId() const
AWS_BEDROCKAGENT_API Aws::String SerializePayload() const override
AWS_BEDROCKAGENT_API PrepareAgentRequest()=default
PrepareAgentRequest & WithAgentId(AgentIdT &&value)
virtual const char * GetServiceRequestName() const override
bool AgentIdHasBeenSet() const
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String