7#include <aws/bedrock-agent/BedrockAgentRequest.h>
8#include <aws/bedrock-agent/BedrockAgent_EXPORTS.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
14namespace BedrockAgent {
37 template <
typename AgentIdT = Aws::String>
39 m_agentIdHasBeenSet =
true;
40 m_agentId = std::forward<AgentIdT>(value);
42 template <
typename AgentIdT = Aws::String>
55 template <
typename AgentVersionT = Aws::String>
57 m_agentVersionHasBeenSet =
true;
58 m_agentVersion = std::forward<AgentVersionT>(value);
60 template <
typename AgentVersionT = Aws::String>
70 bool m_agentIdHasBeenSet =
false;
71 bool m_agentVersionHasBeenSet =
false;
bool AgentVersionHasBeenSet() const
AWS_BEDROCKAGENT_API Aws::String SerializePayload() const override
bool AgentIdHasBeenSet() const
GetAgentVersionRequest & WithAgentId(AgentIdT &&value)
virtual const char * GetServiceRequestName() const override
void SetAgentVersion(AgentVersionT &&value)
const Aws::String & GetAgentVersion() const
const Aws::String & GetAgentId() const
AWS_BEDROCKAGENT_API GetAgentVersionRequest()=default
GetAgentVersionRequest & WithAgentVersion(AgentVersionT &&value)
void SetAgentId(AgentIdT &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String