7#include <aws/bedrock-agent/BedrockAgentRequest.h>
8#include <aws/bedrock-agent/BedrockAgent_EXPORTS.h>
9#include <aws/core/utils/UUID.h>
10#include <aws/core/utils/memory/stl/AWSString.h>
15namespace BedrockAgent {
38 template <
typename FlowIdentifierT = Aws::String>
40 m_flowIdentifierHasBeenSet =
true;
41 m_flowIdentifier = std::forward<FlowIdentifierT>(value);
43 template <
typename FlowIdentifierT = Aws::String>
56 template <
typename DescriptionT = Aws::String>
58 m_descriptionHasBeenSet =
true;
59 m_description = std::forward<DescriptionT>(value);
61 template <
typename DescriptionT = Aws::String>
78 template <
typename ClientTokenT = Aws::String>
80 m_clientTokenHasBeenSet =
true;
81 m_clientToken = std::forward<ClientTokenT>(value);
83 template <
typename ClientTokenT = Aws::String>
95 bool m_flowIdentifierHasBeenSet =
false;
96 bool m_descriptionHasBeenSet =
false;
97 bool m_clientTokenHasBeenSet =
true;
CreateFlowVersionRequest & WithDescription(DescriptionT &&value)
bool FlowIdentifierHasBeenSet() const
void SetFlowIdentifier(FlowIdentifierT &&value)
bool DescriptionHasBeenSet() const
const Aws::String & GetFlowIdentifier() const
const Aws::String & GetClientToken() const
CreateFlowVersionRequest & WithClientToken(ClientTokenT &&value)
const Aws::String & GetDescription() const
virtual const char * GetServiceRequestName() const override
void SetClientToken(ClientTokenT &&value)
bool ClientTokenHasBeenSet() const
CreateFlowVersionRequest & WithFlowIdentifier(FlowIdentifierT &&value)
AWS_BEDROCKAGENT_API CreateFlowVersionRequest()=default
void SetDescription(DescriptionT &&value)
AWS_BEDROCKAGENT_API Aws::String SerializePayload() const override
static Aws::Utils::UUID PseudoRandomUUID()
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String