7#include <aws/bedrock-agent-runtime/BedrockAgentRuntime_EXPORTS.h>
8#include <aws/bedrock-agent-runtime/model/FlowInputContent.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
20namespace BedrockAgentRuntime {
42 template <
typename ContentT = FlowInputContent>
44 m_contentHasBeenSet =
true;
45 m_content = std::forward<ContentT>(value);
47 template <
typename ContentT = FlowInputContent>
60 template <
typename NodeInputNameT = Aws::String>
62 m_nodeInputNameHasBeenSet =
true;
63 m_nodeInputName = std::forward<NodeInputNameT>(value);
65 template <
typename NodeInputNameT = Aws::String>
78 template <
typename NodeNameT = Aws::String>
80 m_nodeNameHasBeenSet =
true;
81 m_nodeName = std::forward<NodeNameT>(value);
83 template <
typename NodeNameT = Aws::String>
97 template <
typename NodeOutputNameT = Aws::String>
99 m_nodeOutputNameHasBeenSet =
true;
100 m_nodeOutputName = std::forward<NodeOutputNameT>(value);
102 template <
typename NodeOutputNameT = Aws::String>
116 bool m_contentHasBeenSet =
false;
117 bool m_nodeInputNameHasBeenSet =
false;
118 bool m_nodeNameHasBeenSet =
false;
119 bool m_nodeOutputNameHasBeenSet =
false;
std::shared_ptr< T > MakeShared(const char *allocationTag, ArgTypes &&... args)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Aws::Utils::Json::JsonValue JsonValue