7#include <aws/bedrock-agent-runtime/BedrockAgentRuntimeRequest.h>
8#include <aws/bedrock-agent-runtime/BedrockAgentRuntime_EXPORTS.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
14namespace BedrockAgentRuntime {
38 template <
typename DescriptionT = Aws::String>
40 m_descriptionHasBeenSet =
true;
41 m_description = std::forward<DescriptionT>(value);
43 template <
typename DescriptionT = Aws::String>
56 template <
typename InvocationIdT = Aws::String>
58 m_invocationIdHasBeenSet =
true;
59 m_invocationId = std::forward<InvocationIdT>(value);
61 template <
typename InvocationIdT = Aws::String>
76 template <
typename SessionIdentifierT = Aws::String>
78 m_sessionIdentifierHasBeenSet =
true;
79 m_sessionIdentifier = std::forward<SessionIdentifierT>(value);
81 template <
typename SessionIdentifierT = Aws::String>
93 bool m_descriptionHasBeenSet =
false;
94 bool m_invocationIdHasBeenSet =
false;
95 bool m_sessionIdentifierHasBeenSet =
false;
bool SessionIdentifierHasBeenSet() const
CreateInvocationRequest & WithSessionIdentifier(SessionIdentifierT &&value)
AWS_BEDROCKAGENTRUNTIME_API CreateInvocationRequest()=default
const Aws::String & GetDescription() const
void SetInvocationId(InvocationIdT &&value)
virtual const char * GetServiceRequestName() const override
AWS_BEDROCKAGENTRUNTIME_API Aws::String SerializePayload() const override
bool InvocationIdHasBeenSet() const
bool DescriptionHasBeenSet() const
CreateInvocationRequest & WithDescription(DescriptionT &&value)
const Aws::String & GetInvocationId() const
void SetDescription(DescriptionT &&value)
void SetSessionIdentifier(SessionIdentifierT &&value)
CreateInvocationRequest & WithInvocationId(InvocationIdT &&value)
const Aws::String & GetSessionIdentifier() const
std::shared_ptr< T > MakeShared(const char *allocationTag, ArgTypes &&... args)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String