7#include <aws/bedrock-agent-runtime/BedrockAgentRuntime_EXPORTS.h>
8#include <aws/bedrock-agent-runtime/model/ImageInput.h>
9#include <aws/core/utils/memory/stl/AWSString.h>
10#include <aws/core/utils/memory/stl/AWSVector.h>
21namespace BedrockAgentRuntime {
46 template <
typename BodyT = Aws::String>
48 m_bodyHasBeenSet =
true;
49 m_body = std::forward<BodyT>(value);
51 template <
typename BodyT = Aws::String>
53 SetBody(std::forward<BodyT>(value));
69 template <
typename ImagesT = Aws::Vector<ImageInput>>
71 m_imagesHasBeenSet =
true;
72 m_images = std::forward<ImagesT>(value);
74 template <
typename ImagesT = Aws::Vector<ImageInput>>
79 template <
typename ImagesT = ImageInput>
81 m_imagesHasBeenSet =
true;
82 m_images.emplace_back(std::forward<ImagesT>(value));
90 bool m_bodyHasBeenSet =
false;
91 bool m_imagesHasBeenSet =
false;
void SetImages(ImagesT &&value)
AWS_BEDROCKAGENTRUNTIME_API ContentBody()=default
bool BodyHasBeenSet() const
AWS_BEDROCKAGENTRUNTIME_API Aws::Utils::Json::JsonValue Jsonize() const
ContentBody & WithBody(BodyT &&value)
bool ImagesHasBeenSet() const
AWS_BEDROCKAGENTRUNTIME_API ContentBody(Aws::Utils::Json::JsonView jsonValue)
ContentBody & AddImages(ImagesT &&value)
void SetBody(BodyT &&value)
ContentBody & WithImages(ImagesT &&value)
const Aws::Vector< ImageInput > & GetImages() const
AWS_BEDROCKAGENTRUNTIME_API ContentBody & operator=(Aws::Utils::Json::JsonView jsonValue)
const Aws::String & GetBody() const
std::shared_ptr< T > MakeShared(const char *allocationTag, ArgTypes &&... args)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
std::vector< T, Aws::Allocator< T > > Vector
Aws::Utils::Json::JsonValue JsonValue