7#include <aws/appmesh/AppMeshRequest.h>
8#include <aws/appmesh/AppMesh_EXPORTS.h>
9#include <aws/appmesh/model/MeshSpec.h>
10#include <aws/core/utils/UUID.h>
11#include <aws/core/utils/memory/stl/AWSString.h>
44 template <
typename ClientTokenT = Aws::String>
46 m_clientTokenHasBeenSet =
true;
47 m_clientToken = std::forward<ClientTokenT>(value);
49 template <
typename ClientTokenT = Aws::String>
62 template <
typename MeshNameT = Aws::String>
64 m_meshNameHasBeenSet =
true;
65 m_meshName = std::forward<MeshNameT>(value);
67 template <
typename MeshNameT = Aws::String>
80 template <
typename SpecT = MeshSpec>
82 m_specHasBeenSet =
true;
83 m_spec = std::forward<SpecT>(value);
85 template <
typename SpecT = MeshSpec>
87 SetSpec(std::forward<SpecT>(value));
97 bool m_clientTokenHasBeenSet =
true;
98 bool m_meshNameHasBeenSet =
false;
99 bool m_specHasBeenSet =
false;
void SetSpec(SpecT &&value)
bool MeshNameHasBeenSet() const
void SetMeshName(MeshNameT &&value)
const Aws::String & GetClientToken() const
void SetClientToken(ClientTokenT &&value)
bool ClientTokenHasBeenSet() const
virtual const char * GetServiceRequestName() const override
UpdateMeshRequest & WithMeshName(MeshNameT &&value)
AWS_APPMESH_API Aws::String SerializePayload() const override
bool SpecHasBeenSet() const
const Aws::String & GetMeshName() const
AWS_APPMESH_API UpdateMeshRequest()=default
UpdateMeshRequest & WithClientToken(ClientTokenT &&value)
const MeshSpec & GetSpec() const
UpdateMeshRequest & WithSpec(SpecT &&value)
static Aws::Utils::UUID PseudoRandomUUID()
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String