Interface PlayerLatency.Builder

  • Method Details

    • playerId

      PlayerLatency.Builder playerId(String playerId)

      A unique identifier for a player associated with the latency data.

      Parameters:
      playerId - A unique identifier for a player associated with the latency data.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • regionIdentifier

      PlayerLatency.Builder regionIdentifier(String regionIdentifier)

      Name of the Region or custom location that is associated with the latency value. For Amazon GameLift Servers Anywhere fleets, use the custom location name.

      Parameters:
      regionIdentifier - Name of the Region or custom location that is associated with the latency value. For Amazon GameLift Servers Anywhere fleets, use the custom location name.
      Returns:
      Returns a reference to this object so that method calls can be chained together.
    • latencyInMilliseconds

      PlayerLatency.Builder latencyInMilliseconds(Float latencyInMilliseconds)

      Amount of time that represents the time lag experienced by the player when connected to the specified Region.

      Parameters:
      latencyInMilliseconds - Amount of time that represents the time lag experienced by the player when connected to the specified Region.
      Returns:
      Returns a reference to this object so that method calls can be chained together.